I always love to see a genre I’ve not experienced in years make a comeback. With a bit of polish and love, an old experience can be just as fun as it was back in the day, and when I saw the trailer for Habroxia 2 I was instantly transported back to my childhood playing games like Graedius and Earth Defense Force.
As we grow as human beings, our tastes change. It's an inevitable fact of life. Like, you suddenly start enjoying slow-paced ambient music despite being a metalhead through most of your youth, or you decide that mushrooms are in face the perfect pizza topping even though you hated them growing up.
Everybody’s Doing It The Neptunia series has been one of the more intriguing (or unusual, if you rather) concepts to hit gaming in recent years. Turning the idea of console wars into a JRPG, and anthropomorphizing said consoles, along with other gaming-related companies, into cute anime girls.
Initial Impressions The demo – a classic method of marketing a video game. When you’re a publisher trying to sell a new title, you can put out all the fancy posters, trailers, and point-of-sale displays that you want. However, for an entertainment medium that relies fully on interaction, these purely visual marketing styles just aren’t
The PlayStation Vita has been the butt of more than a few jokes since its release. Currently in a distant second to the Nintendo 3DS and struggling to even match sales numbers with the PSP, the Vita’s reputation isn’t exactly a glowing one. Even during Sony’s E3 conference last night, the Vita got little more
Since its release, the Playstation Vita has become a dumping ground for ports and remakes of older games, with original releases few and far between. Due to the relatively low sales of the system, developers are hesitant to put time and money into creating Vita-original games. When an original game is announced for the system,
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