The below summary details the events of the Final Fantasy XIV: Shadowbringers main scenario — specifically those of patch 5.0. Spoilers ahead! All aboard the Lore Train as we “throw wide the gates” on Shadowbringers!
We’ve once again had the pleasure to sit down with Michael-Christopher Koji Fox to pick his (and Banri Oda’s) brain about the lore of Final Fantasy XIV! Read below for the interview or hit that play button at the bottom to listen to it as the latest episode of Lorecast from Aetheryte Radio! https://media.blubrry.com/ffxiv/gamerescape-podcasts.s3.amazonaws.com/ffxiv/lore/lorecast9.mp3Podcast: Play
Stormblood early access begins tomorrow, but today is for another installment of The Lore Train’s episodic summary of the main scenario, focusing on The Story So Far… from Patches 3.5 & 3.56 (The Far Edge of Fate). Skipped your cutscenes? Barely remember the binge a few months back? Didn’t quite understand what was going on?
The final arc of Heavensward is upon us, and with it comes another installment of The Lore Train’s episodic summary of the main scenario, focusing on the story so far… from Patch 3.4 (Soul Surrender). Packed with closure and more answers than questions, Soul Surrender will gave its own spotlight until extended for 3.5.
At Fan Festival 2016 Tokyo, our JP team caught up with Michael-Christopher Koji Fox about the Encyclopædia Eorzea, The Primals, and more. You may have noticed a question about an incendiary topic: the ever-evolving backstory of Eula aka-Nael-but-totally-not-Nael van Darnus. Koji got back to us with a follow-up shortly after, and we think it puts that
Those players who have been around since Version 1.0 will notice a familiar face during the Starlight Celebration this year. Didn’t recognize him? Don’t remember who he was? After partaking in the festivities, join us in a walk down memory lane, as his return is something of a Starlight miracle. There might be some new
The Palace of the Dead has been expanded, and so too has the list of departed NPCs who’ve made an appearance in its depths. Join us once again as we delve into the backstories of the lost!
A new story arc is upon us, and with it comes a new installment of The Lore Train’s episodic summary of the main scenario, focusing on the story so far… between Patches 3.1 (As Goes Light, So Goes Darkness) and 3.3 (Revenge of the Horde). Skipped your cutscenes? Barely remember the binge a few months
It’s only been a few days since the release of the Palace of the Dead and adventurers are scrambling to the bottom to challenge an old friend and foe, both. But did you know that she is not the only figure from our past lurking in the deeps of this dungeon? There are a grand
The North American Community Team just finished their latest episode of Duty Commenced where they dropped a brand new Lore Lowdown covering the members of the Heavens’ Ward and the Temple Knights as well as a short Q&A segment regarding the groups. You can check out all the information after the break!
Things have been pretty quiet on the “published things” front lately. Uncharacteristic quietness on my part usually means that I’ve receded into a Matoya-like cave with thousands of loose sheets of parchment in an attempt to forge order from some great chaos or another. I’ll re-emerge when I’ve come up with something worth sharing or
The NA Community Team went live with Duty Commenced 10 today, sharing lots of details about the upcoming Patch 3.2 (not 2.3), as well as a massive installment of Lore Lowdown giving background on Gerolt, Rowena, Relic/Zodiac weapons, and the House of Splendors. As always, we got it into our archives as fast as possible
After making a dramatic entrance, Michael-Christopher Koji Fox answered some player questions about lore and localization! Read on for the official forum Q and A!
Welp, the Kobold’s out of the bag. Ioncannon—who has been tinkering with a private rebuilding of Version 1 to learn more about coding and game development—stumbled across the original introduction of the primal Titan (seen in previews all the way back to ’09, but not included in original release) and posted it to their YouTube
With a new patch comes a new installment of The Lore Train’s episodic summary of the main scenario, focusing on the story so far… between versions 3.0 (Heavensward) and 3.1 (As Goes Light, So Goes Darkness). Skipped your cutscenes? Barely remember the binge a few months back? As always – we’ve got you covered. Come
Today, the North American Community Team went live with another episode of Duty Commenced, bringing with them the latest hot scoops for lore! This time, they discussed Aetherytes!
Today, the North American Community Team went live with another episode of Duty Commenced, bringing with them the latest hot scoops for lore! What new things did we learn? A whole bunch of stuff about one of Patch 2.55’s most hated Lalafell, Lolorito.
It’s PAX 2015, and while Fusionx is on location (no doubt adding yet another “I Defeated…” shirt to his collection), I’ve taken it upon myself to cover the XIV-related attraction, Koji & Soken’s Wild Ride, a combination music and lore panel featuring Localization Lead / Co-World Creator Michael-Christopher Koji Fox and Sound Director Masayoshi Soken
When reading about the new Frontlines zone announced today, some of the more lore-inclined may have recognized the arena’s name: Seal Rock. In Version 1.0, this island played a huge role in the Limsa Lominsa introduction quests; might we finally be in for some answers regarding that long-lost tale? In case you weren’t around at
Back at Fan Festival ’14 (Las Vegas), localization lead and world co-planner Michael Christopher Koji Fox hosted a lore panel that featured a fan-Q&A segment. One query focused on the origin of the tattoos sported by the Circle of Knowing going all the back back to the launch of 1.0. Koji neglected to answer at
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