The FINAL FANTASY XI Test Server has been updated with Special Job Abilities as well as an expansion of Salvage content.
The FINAL FANTASY XI Test Server has been updated with Special Job Abilities as well as an expansion of Salvage content.

Today, various adjustments and updates have been implemented on the FINAL FANTASY XI Test Server.
We encourage players to give all the in-development content a thorough testing, and look forward to receiving your feedback!
Proceed on to peruse the test details.
Read on to find out how you can access the FINAL FANTASY XI Test Server!
[dev1131] Legion Adjustments
[dev1132] Assault Adjustment
[dev1133] Einherjar Adjustment
[dev1128] Magic Adjustments
[dev1129] Merit Point Adjustment
[dev1130] Battle-related Adjustments
[dev1127] PC collision adjustments

Today, various adjustments and updates have been implemented on the FINAL FANTASY XI Test Server.
We encourage players to give all the in-development content a thorough testing, and look forward to receiving your feedback!
Proceed on to peruse the test details.
Read on to find out how you can access the FINAL FANTASY XI Test Server!
See which content is getting updates after the jump!
[dev1059] Log Window Expansion
* Window width and maximum/minimum number of lines can be adjusted at the following range:
Wider macro panels won’t be the only UI adjustment coming in the near future for Final Fantasy XI. A recent post by Hiromichi Tanaka on the official forums has revealed that changes to the chat log are also in the works and landing on the test server next week!
We’ve implemented the new macro palette onto the dev. server!
You can now enter up to 8 characters into the macro title box. We were unable to increase the max number of characters you can input in the macro editing menu. However, the title you input will be fully displayed now. If you are using a 1024x resolution or higher with the Windows version or using the HD mode for Xbox 360, these changes to the macro palette will be automatically switch over. If you are using a lower resolution, SD mode, or a PlayStation 2, the size of the macro palette will remain the original size. We weren’t able to launch this onto the Test Server this week, but we will be implementing it sometime next week. I hope you’re all looking forward to it!
Oh…did you notice the chat widget?
The developers have secretly been working on a new chat widget for Windows and Xbox 360 that will allow you to adjust the number of lines and width of the box. This will also be implemented onto the test server next week, so please try it out!
[dev1037] Symbols in Macro Names
An update will be implemented allowing players to use certain symbols (+-*=/!?<>, etc.) in macro names.
*It is currently not possible to use the auto-translate dictionary in macro names.
[dev1038] New Walk of Echoes Battlefields
*Specific system details, names, and so forth are still in development, and therefore subject to change.
*This content is scheduled to undergo periodic adjustments for game balance.
*The following modifications have been made on the test server for testing purposes only: