Tagged: Magazines

 

Today, Famitsu is reporting that in addition to a new video being uploaded to the official Final Fantasy XIV YouTube channel, there will be a new trailer released at E3.  Famitsu has one screenshot from the new trailer to share with their readers but no additional information about the contents was given.

They also share that FFXIV Producer Hiromichi Tanaka will be attending E3 and reporting from the event.

Click here to see the original article on Famitsu.com

Extra Info: 4Gamer has written up a post about the video posted yesterday with a lot of screencaps.  It states that the screenshot above is not pre-rendered but part of an in-game event scene created in real time by the game engine.

I’m back!  I’ve moved into a brand new apartment that is much nicer than my old place.  It’s also not flooded out and molding which is a plus.  Sadly, moving meant no Internet access for awhile.  I’ve been wondering about what’s been happening in the world of FFXIV and it seems like a ton of alpha news has been released through the Japanese media this week!

We’ll start with Weekly Famitsu who had a chance to sit down with Final Fantasy XIV Producer Hiromichi Tanaka and Director Nobuaki Komoto.  There is a lot of interesting information inside along with a startling picture!

What’s so startling about this picture?  I’ll leave that up to you to figure out. But before you run off to do your detective work, let’s take a look at what they had to say.

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Surprise!  While Weekly Famitsu and Dengeki PlayStation are the two biggest sources of information we have for FFXIV when it comes to magazines, there are a few other publications out there that cover FFXIV as well.  It is rare to see additional articles so close to some major announcements, but Dengeki Games decided to give everybody a little treat.

Dengeki Games is a relatively new monthly publication that started up last fall.  It runs gaming information for all platforms whether its handheld, console, arcade, or even your cell phone.  The 7th volume just came out with a 4-page summary of the information we’ve recently seen.  However, there are a few extra tidbits to enjoy that weren’t part of the other write-ups.  In this article, we’ll look at what Dengeki Games found out about the current user interface, different classes, and some interesting plans for transitioning from the beta to the official release.

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Did you enjoy all the new information this weekend?  We had an official NA and JP site update and people on the forums have been sifting through the information and finding all sorts of interesting things.  I know some people have been busy updating the wiki as well.  Starting it all off though was a lot of translated information from magazines like Weekly Famitsu and Dengeki PlayStation.

But wait!

We haven’t talked about the interesting stuff that was in Dengeki PlayStation yet.  This time we’ll be covering the long Q&A portion of their FFXIV coverage.  It covers general questions related to the upcoming alpha/beta test, character creation, and the various classes overall.  In another article, we’ll cover the shorter class-specific questions.

First, let’s talk beta.



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Another day, another article.  Today’s information is also courtesy of Famitsu.  Along with the developer comments they had for the various classes, they also had a short one page interview with the three developers.  Once again, let’s take a look at what Battle Director Atsushi Okada, Planner Sei Sato, and Planner Kenichi Iwao had to say about their game.

Famitsu: For starters, could you give us a basic idea of how combat works?

Okada: While you can play solo as well, the general idea behind combat in FFXIV is “Many versus Many” where the enemies are also in parties.  We’re also building it under the assumption that people will be moving around while fighting rather than staying at one particular camp and having somebody bring the enemies in.

F: So basically people will move to where the enemies spawn and heal between battles?

Okada: That’s right.  However, one of the things that makes FFXIV special is that, in general, your MP will not recover.  This isn’t to say that there are absolutely no ways to get MP back.  For example, once a player has grown in their class they’ll learn abilities to help them recover MP.  Also, if you stop by an Aetheryte location, you can recover both HP and MP.

Iwao: Classes with MP have to think of MP as something to use carefully and learn how to make it last over a number of battles versus using it all during just one battle.  That’s a part of how FFXIV works.

Sato: When you start on a particular objective, everybody is going to go out to the location together.  At that time, it’ll be important for you to start thinking about how you will manage your MP.  There is even a class built around the idea of managing a party’s MP usage.

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Going between two languages, it is easy for things to get lost in translation.  Not only that, but for Final Fantasy XIV, the sites for each region are also presented in entirely different ways.  That means sometimes there can be pictures or text in one that doesn’t show up in the either.
sites
At the moment, we have extensive text on the NA site about some of the monster families like Aldgoats and Antelopes.  However, the Japanese site does not contain any additional text, just the pictures that were released to the Japanese media.  For those in Japan, they have to get their information from the magazines released this weekend or one of the several gaming news websites like GAME Watch or 4Gamer.

Let’s check out what was in the magazines that isn’t on the NA site as well as what things may have been lost along the way.
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This Week in the Magazines

Now in Tokyo!  Very tired but I can’t turn off the computer until I tell you some of the nifty things from this week in the magazines.  For example….  where does the music for the trailer come from?  Tanaka reveals the answer in the full length version of the interview done with Enterbrain’s Hamamura.  And as always, where does FFXIV sit in the weekly ratings?  Click to find out.

No images this week because….  I’m not at home!
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dengekicoverWe are now just one week away from Tokyo Game Show, the biggest video game expo of the year in Japan.  A trailer will be shown in the Open Mega Theatre but we won’t know until the event starts whether it’s just an old one or not.  Japanese fans are likely to feel slighted if there isn’t anything new though so I’m hoping for at least a little something different from what has been shown at E3 or gamescom. 

In the meantime, I finally got some breathing room in my schedule to read the most recent Dengeki PlayStation magazine.  Oerba from Final Fantasy XIII graces the cover this week and there is another fairly large article for the highly anticipated game inside.  The unexpected treat (prior to online leaks anyways) was a 2 page interview with Final Fantasy XIV Producer Hiromichi Tanaka and Director Nobuaki Komoto in a font so small it makes your eyes hurt.  No new game play pictures for the interview but the two looked happy in their picture, Komoto wearing shorts as usual. 

Let’s check out the rankings and info in this week’s Dengeki PlayStation magazine.  Many of you have probably already seen the information on other sites so let’s make this a little special with some other Japanese magazine extras.  Curious?  Read on!

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