FFXIV: Patch 1.21 Notes
A new thread has been started in the Updates section of the official forums. The title of the thread is as follows:
[patch1.21] Patch 1.21 Notes
Proceed to the thread.
Event
- [dev1060] Seven new multi-quest storylines have been added, each pertaining to the acquisition of a unique job. Conditions for starting these storylines are listed in the following chart. For more information on jobs, see the Combat section located further below in the patch notes.
Job Quest NPC Location Conditions Paladin Paladin’s Pledge Lulutsu Ul’dah Merchant Strip
Gladiators’ Guild (5,5)Gladiator, Level 30 &
Conjurer, Level 15Monk Brother from Another Mother Gagaruna Ul’dah Merchant Strip
Gladiators’ Guild (5,4)Pugilist, Level 30 &
Lancer, Level 15Warrior Pride and Duty (Will Take You from the Mountain) Neale Limsa Lominsa Lower Decks
Marauders’ Guild (4,7)Marauder, Level 30 &
Gladiator, Level 15Dragoon Eye of the Dragon Haurtefert Gridania
Lancers’ Guild (8,2)Lancer, Level 30 &
Pugilist, Level 15Bard A Song of Bards and Bowmen Georjeaux Gridania
Archers’ Guild (8,5)Archer Level 30 &
Conjurer, Level 15White Mage Seeds of Initiative Soileine Gridania
Conjurers’ Guild (2,1)Conjurer, Level 30 &
Gladiator, Level 15Black Mage Hearing Voices Yayake Ul’dah Merchant Strip
Thaumaturges’ Guild (4,5)Thaumaturge, Level 30 &
Pugilist, Level 15Currently, each storyline consists of six individual quests. These quests must be completed in order, and will require players to meet certain conditions before they are made available.
* Experience point rewards for job quest completion will be added to the corresponding job’s base class.
* Job quests cannot be abandoned.
* The first quest in each storyline must be completed using the first class listed in the conditions. The remaining quests must all be completed using the corresponding job.The following is a list of all the quests in each storyline:
≪Paladin≫
Quest NPC Location Honor Lost Jenlyns Ul’dah Hustings Strip (6,5) Power Struggles Jenlyns Ul’dah Hustings Strip (6,5) Poisoned Hearts Jenlyns Ul’dah Hustings Strip (6,5) Parley on High Ground Jenlyns Ul’dah Hustings Strip (6,5) Keeping the Oath Jenlyns Ul’dah Hustings Strip (6,5) ≪Monk≫
Quest NPC Location Insulted Intelligence Erik Ul’dah Merchant Strip (7,3) The Pursuit of Power Erik Ul’dah Merchant Strip (7,3) Good Vibrations Erik Ul’dah Merchant Strip (7,3) Five Easy Pieces Widargelt Eastern Thanalan (38,31) Return of the King…of Ruin Erik Ul’dah Merchant Strip (7,3) ≪Warrior≫
Quest NPC Location Embracing the Beast Curious Gorge Western Thanalan (15,33) Curious Gorge Goes to the Bazaar Curious Gorge Western Thanalan (15,33) Looking the Part Curious Gorge Western Thanalan (15,33) Proof is in the Pudding Curious Gorge Western Thanalan (15,33) How to Quit You Curious Gorge Western Thanalan (15,33) ≪Dragoon≫
Quest NPC Location Lance of Fury Alberic Coerthas Central Highlands (35,18) Unfading Scars Alberic Coerthas Central Highlands (35,18) Double Dragoon Alberic Coerthas Central Highlands (35,18) Fatal Seduction Alberic Coerthas Central Highlands (35,18) Into the Dragon’s Maw Alberic Coerthas Central Highlands (35,18) ≪Bard≫
Quest NPC Location The Archer’s Anthem Jehantel South Shroud (38,48) Bard’s-Eye View Jehantel South Shroud (38,48) Doing It the Bard Way Jehantel South Shroud (38,48) Pieces of the Past Jehantel South Shroud (38,48) Requiem for the Fallen Jehantel South Shroud (38,48) ≪White Mage≫
Quest NPC Location When Sheep Attack Raya-O-Senna North Shroud (15,22) Lost in Rage Raya-O-Senna North Shroud (15,22) The Wheel of Disaster Raya-O-Senna North Shroud (15,22) In Search of Succor Raya-O-Senna North Shroud (15,22) The Chorus of Cataclysm Raya-O-Senna North Shroud (15,22) ≪Black Mage≫
Quest NPC Location A Time to Kill Lalai Ul’dah Merchant Strip (7,6) International Relations Lalai Ul’dah Merchant Strip (7,6) The Voidgate Breathes Gloomy Dozol Meloc Western Thanalan (11,28) Gearing Up 269th Order
Mendicant Da ZaWestern Thanalan (11,28) Always Bet on Black 269th Order
Mendicant Da ZaWestern Thanalan (11,28) - [dev1001][dev1002] The following sidequests have been added:
Quest Title NPC Location What Glitters Always Isn’t Gold Leleyo Coerthas Central Highlands (36,25) A Light in the Dark Sibold Ul’dah Merchant Strip (5,4) The Ink Thief Mytesyn Limsa Lominsa Upper Decks (7,4) Waste Not Want Not V’korolon Gridania (6,6) Ring of Deceit Otopa Pottopa Ul’dah Merchant Strip (6,4) - [dev1212] The following instanced raids have been added:
The Aurum Vale Cutter’s Cry Class/Level Disciples of War or Magic
Lv. 45 and AboveDisciples of War or Magic
Lv. 45 and AboveParty Size Full Parties of 8 Full Parties of 8 Time Limit 60 Minutes 60 Minutes Wait for Reentry
(after clearing)15 Minutes 15 Minutes Wait for Reentry
(after failure)5 Minutes 5 Minutes Location Ever Lakes
Coerthas Central LowlandsBlue Fog
Northern ThanalanOther Conditions Completed any one of the three “Into the Dark” Grand Company quests. None * Players who leave the area voluntarily, whether via magic or on foot, will be required to wait 15 minutes before they are permitted reentry.
* Players need not have accepted the aforementioned quests “A Light in the Dark” and “What Glitters Always Isn’t Gold” to enter the instanced raids. - [dev1303] A new type of supply/provisioning mission known as “expeditionary missions” is now available to Grand Company members. These tasks involve traveling to certain contested areas and retrieving specific items in exchange for company seals.
The following are lists of items and their rewards:
- The Thousand Maws of Toto-Rak
Rank Requirement: Private Second Class or higher
Item Seals Torturer’s Monocle 200 Warden’s Barbut 200 Brigand’s Acton 200 Torturer’s Duckbills 200 Warden’s Gauntlets 200 Brigand’s Gloves 200 Warden’s Dagger 250 Charred Axe 250 Joukil’s Guile 250 Tidesplitter 250 Poacher’s Hat 250 Ascetic’s Tights 250 Ascetic’s Halfrobe 250 Poacher’s Tunic 250 Unbreakable Knuckles 300 Tenfinger Tallstaff 300 Heart of House d’Arlendre 250 Waning Sun Pelta 250 - Dzemael Darkhold
Rank Requirement: Corporal or higher
Item Seals Warlock’s Pattens 600 Bladedancer’s Jackboots 600 Revolutionary’s Bliaud 700 Solid Scale Mail 800 Warlock’s Buckler 750 Alpine War Jacket 750 Verdant Hora 1,500 Astaroth Cane 1,500 Canopus Shield 1,500 Canopus Bill 1,500 Helm of the Lone Knight 1,500 Mitts of the Lone Knight 1,500 Claret Coif 1,500 Claret Breeches 1,500 Templar’s Falchion 1,600 Verdant Shortbow 1,600 Verdant Scepter 1,500 Canopus Guisarme 1,500 - Notorious Monsters
Rank Requirement: Private Second Class or higher
Item Seals Howling Talons 120 Bow of Owls 120 Crimson Tide 120 Nighthawk Visor 120 Thalassian Targe 120 Eternal Shade 120 Taurus Staff 200 Divining Hat 200 Flametongue 200 Shield of the Savage 200 Kple Kple 200 Elmlord’s Tusk 200 Loyalist’s Bliaud 200 Frostbite 250 Fists of the Sixth Sun 250 Boar’s Bane 250 Anathema 250 Bloodcry 250 Kokoroon’s Nestpicker 250 Shellsplitter 250 Seer’s Cowl 250 Conquistador Elmo 250 Penance 250 Paladin’s Trousers 250 Engineer’s Leggings 250 Kokoroon’s Darkshell Mail 250 Venerer’s Bracers 250
- The Thousand Maws of Toto-Rak
- [dev1304] The following changes have been made to supply and provisioning missions:
- 28 hours (Earth time) after the quota for an item is met, a second request for the same item will now be issued by the Grand Companies.
* If the second request is set to come less than 10 minutes before the official renewal of the request list, it will not be issued. - Requests for the following items have been changed:
Before After Item Normal +1 Item Normal +1 Gui 5 8 → Gui 9 14 Smothering Powder 6 9 → Smothering Potion 5 8 Breathing Salts 6 9 → Lung Drops 5 8 Disabling Powder 6 9 → Blinding Potion 3 5 Reanimating Salts 6 9 → Heart Drops 6 9 - The rewards for the following items have been adjusted:
Item Before After Normal +1 Normal +1 Mandrake 5 8 → 6 9 Rothlyt Oyster 3 5 → 2 3 Box Turtle 3 5 → 2 3 Haraldr Haddock 5 8 → 3 5 Crimson Crayfish 5 8 → 2 3 Black Sole 5 8 → 3 5 Velodyna Carp 5 8 → 3 5 Potion 3 5 → 2 3 Paralyzing Potion 5 8 → 6 9 Ether 5 8 → 2 3 Disabling Potion 6 9 → 5 8 Growth Formula Gama 5 8 → 6 9 Meat Miq’abob 3 5 → 2 3 Eel Pie 3 5 → 2 3 * In conjunction with these changes, the quotas have also been adjusted.
- 28 hours (Earth time) after the quota for an item is met, a second request for the same item will now be issued by the Grand Companies.
- [dev1305] The following changes have been made to Guild Tasks:
- Rewards have been adjusted
- Requests for the following items have been changed:
- Alchemists’ Guild
Blinding Powder -> Dawn Drops
Illuminating Salts -> Eye Drops
Cornmeal -> Potion
Sunset Wheat Flour -> Ether
Lavender Oil -> Potion of Piety - Fishermen’s Guild
Dart Frog -> Coral Butterfly
- Alchemists’ Guild
- The display names of Grand Company NPCs have been revised to incorporate a simplified version of their rank.
Ex.) Guincum -> Storm Lieutenant Guincum
- [dev1306] Equippable chocobo gear known as ‘barding’ is now available for purchase at Grand Company headquarters to all players ranked Sergeant Third Class or higher. Barding can be equipped at any chocobo stable.
* Barding does not, at this time, affect a chocobo in any way aside from changing its appearance.
* Barding cannot be lost, damaged, or discarded. - [dev1307] The Grand Companies of Eorzea have introduced the “aetherial transport network” to make travel within city-states quicker and more convenient. To make use of the network, players must first purchase an “aetherpass” available at Grand Company headquarters for members ranked Private First Class and higher.
The following is a list of locations accessible via the network:
- Limsa Lominsa
Location NPC Coordinates Aetheryte Plaza Storm Private Gardner Limsa Lominsa Upper Decks (7,6) Drowning Wench Storm Private Rich Limsa Lominsa Upper Decks (7,5) The Bismarck Storm Private Potter Limsa Lominsa Upper Decks (7,3) Ferry Docks Storm Private Hunt Limsa Lominsa Lower Decks (4,5) Fisherman’s Bottom Storm Private Abel Limsa Lominsa Lower Decks (5,6) The Octant Storm Private Stone Limsa Lominsa Lower Decks (6,4) Procession of Terns Storm Private Holt Limsa Lominsa Lower Decks (9,5) Zephyr Gate(*) - Lower La Noscea (25,31) * Destination is outside the city. As no NPC is stationed here, teleportation is one-way only.
- Gridania
Location NPC Coordinates Aetheryte Plaza Serpent Private White Gridania (5,4) Carline Canopy Serpent Private Hill Gridania (7,6) Atelier Fen-Yll Serpent Private Carver Gridania (6,4) The Whistling Miller Serpent Private Stone Gridania (5,3) Quiver’s Hold Serpent Private Holmes Gridania (8,5) Wailing Barracks Serpent Private Kirk Gridania (7,2) Mistalle Bridges(*) - Central Shroud (34,28) Berlends Bridges(*) - Central Shroud (29,27) * Destination is outside the city. As no NPC is stationed here, teleportation is one-way only.
- Ul’dah
Location NPC Coordinates Aetheryte Plaza Flame Private Newton Ul’dah Merchant Strip (5,3) Quicksand Flame Private Tanner Ul’dah Merchant Strip (6,3) Frondale’s Phrontistery Flame Private Morning Ul’dah Hustings Strip (5,5) Onyx Lane Flame Private Covey Ul’dah Merchant Strip (6,6) Gold Court Flame Private Allen Ul’dah Merchant Strip (5,5) Arrzaneth Ossuary Flame Private Yar Ul’dah Merchant Strip (4,5) Gate of Nald(*) - Central Thanalan (26,29) Gate of Thal(*) - Central Thanalan (28,32) * Destination is outside the city. As no NPC is stationed here, teleportation is one-way only.
- Limsa Lominsa
- [dev1301] Inn rooms, private areas for the use of players, have been added.
In each city, players are able to use an inn room after completing a quest issued by the NPC manning the front desk of the inn. Players must first complete one of Treasures of the Main, Souls Gone Wild, or Court in the Sands main quests in order to accept the following inn quests.- The Ink Thief (Limsa Lominsa)
- Waste Not Want Not (Gridania)
- Ring of Deceit (Ul’dah)
* Synthesis, repairs, and materia melding cannot be performed inside private rooms.
≪Inn Functions≫
- Replay event scenes
In the inn, players may access a compendium called The Unending Journey which contains a list of completed quests. They can also select and replay event scenes from this list. - Rested Bonus
When player characters enter an inn, they go into “resting mode,” accumulating a rested bonus as time passes. Even after players have logged out, the rested bonus continues to accumulate up to a maximum limit.When player characters are sufficiently rested, experience points earned through combat, synthesis, and gathering are increased by 50%.
Players continue to benefit from the rested experience points boost until a certain amount of experience points have been earned. The time remaining on the rested bonus is indicated by the experience bar.
- Green area: When the acquired experience points are within the green area, the experience point bonus continues to be applied.
- Red area: If the green area exceeds the upper limit of the experience gauge, then the area turns red. This indicates that the rested bonus continues beyond the current level, at which point the upper limit is reset.
* When playing with a level 50 class, the rested bonus does not decrease.
* The bonus does not apply to experience points received as part of quest rewards or for completing levequests.
- [dev1308] Guardian’s Aspect has been abolished, and the following changes made to experience points obtained during levequests:
Regional (battlecraft) Leves & Faction Leves- EXP earned from slaying targets has been increased, as have EXP bonuses rewarded upon levequest completion. These bonuses are now comparable to those awarded when invoking a Guardian’s Aspect.
- Regional (fieldcraft) Leves
EXP earned from harvesting items has been increased, as have EXP bonuses rewarded upon levequest completion. As with battlecraft leves, these bonuses are now comparable to those awarded when invoking a Guardian’s Aspect. - Company Leves
EXP bonuses rewarded upon levequest completion have been increased.
- [dev1309] Changes have been made to several existing quests.
- EXP rewards for the following quests have changed:
Clasping to Hope, Traumaturgy, Till Death Do Us Part, A Knock in the Night, An Inconvenient Dodo
- The recipe used in the class quest “Sleep, Cousin of Death” has been changed.
Item Recipe Before Recipe After Potent Medication Mummified Mole
Illuminating Salts→ Mummified Mole
Eye Drops - EXP rewarded upon completion of class quests will now be added to the corresponding class’s total.
For example, EXP earned upon completing a gladiator class quest played as a pugilist will be added to the gladiator EXP bar.
- EXP rewards for the following quests have changed:
- [dev1242][dev1244] The completion rewards for several regional levequests have been adjusted.
- [dev1311] Guild marks can now be exchanged for various items or gil. A full list of items available for exchange can be found here.
* The current exchange rate is 4 gil per mark.
* Guild marks can no longer be earned through quests and will be completely abolished as of version 2.0.
- [dev1312] The following NPCs have been added:
- Momoroon (Limsa Lominsa)
- Gagaroon (Gridania)
- Lalaroon (Ul’dah)
Battle
- [dev1033] A new job system has been introduced to enhance specialization within the main classes.
In FINAL FANTASY XIV, the core of the growth system is the Armoury System. It is a broad ranging “horizontal” system in which players can develop other classes and thereby strengthen and grow in their main class. In contrast to this, the new job system focuses on growing and strengthening the main character class.The system starts at level 30 and features a sequence of special quests available at certain levels that unlock systems, abilities, and job-specific equipment. The series of job quests do not involve extremely difficult tasks such as fighting primals. Rather, they are new game elements intended to boost character growth and motivate players.
Patch 1.21 includes seven jobs with their own dedicated quests. To take on the special quests, player characters must have reached level 30 in any one class and level 15 for one other specified class. Class and level requirements for each series of job quests are shown in the table below:Job Name Conditions Paladin Gladiator, Level 30 & Conjurer, Level 15. Monk Pugilist, Level 30 & Lancer, Level 15. Warrior Marauder, Level 30 & Gladiator, Level 15. Dragoon Lancer, Level 30 & Pugilist, Level 15. Bard Archer, Level 30 & Conjurer, Level 15. White Mage Conjurer, Level 30 & Gladiator, Level 15. Black Mage Thaumaturge, Level 30 & Pugilist, Level 15. * See the Event section above for a list of the quests in each job’s storyline
Upon completing the initial quest, you will receive a “soul crystal” that enables you to switch jobs. To do so, simply open the Gear interface from the main menu and equip the soul crystal to the dedicated gear slot.* Soul crystals are classified as key items.
* You can also change jobs with text commands./job [subcommand] → Toggle the job associated with your current class.
>> Subcommands:
on – Activate the associated job.
off – Deactivate the associated job.
Toggle between on and off when no subcommand is specified.
In patch 1.21, five job-specific actions have been added for each job. See here for a list of the job-specific actions that have been added.The first job-specific action is learned when the character acquires the corresponding soul crystal. The other actions are learned as the player advances through the remaining job quests.
* See the Event section above for details about the quests.Job-specific actions can only be used with the associated job, and are automatically set to the action bar when acquired.
* With this change, the feature whereby action placement is saved has been expanded. Action bar slots have also been allocated for job-specific actions.
* Job-specific actions that have already been learned are automatically set when the player switches to that job.- Job-specific actions
Players are able to use job-specific actions. - Using other class-specific actions (by class)
When switched to a job, characters can still use the actions they learned for the base class. For example, when playing a paladin, gladiator actions are automatically equipped and available for use. For other class-specific actions, only actions from certain classes can be equipped by certain jobs, as per the table below.
Job Conditions Paladin Marauder/Conjurer Monk Lancer/Archer Warrior Gladiator/Pugilist Dragoon Pugilist/Archer Bard Conjurer/Thaumaturge White Mage Gladiator/Pugilist Black Mage Pugilist/Archer - Using other class-specific actions
When players switch to a job, they can use a certain number of other class-specific actions, as per the table below.
Level Number of Class-specific Actions Class Job 30-34 6 → 3 35-39 7 → 3 40-44 8 → 4 45-49 9 → 4 50 10 → 5 For example, a level 35 gladiator can normally equip seven class-specific actions from other classes, but a level 35 paladin can only equip three.
- Changes to base attributes
When the player changes jobs, base attributes change automatically.
* Attribute points that have been distributed to the main class are carried over to the associated job. - Different rules for equipped gear
When switched to a job, characters can equip job-specific gear. Existing gear that can be equipped by the base class can also be equipped by the associated job.
* Class-specific gear, scheduled to be introduced in the future, cannot be equipped when playing as a job. - Changes to automated action setting
The automated setting of actions to the action bar, introduced in patch 1.20, has been expanded to accommodate job-specific actions.
The level of a job and its EXP bar are shared with the base class. For example, if a gladiator switches to paladin, level and experience points are carried over. Likewise, experience points earned as a paladin are retained when the character switches back to gladiator. - Job-specific actions
- [dev1071] Crowd control (CC) tactics, used to gain an advantage over enemies, have been reformed.
While crowd control tactics are central to efficient combat, their effectiveness is such that they potentially lead to one-dimensional battles. In order to discourage the spamming of CC tactics, reforms have been implemented with the following objectives in mind:- Keeping battles challenging.
- Preventing enemies from spamming the same CC tactics against players.
- Minimizing the number of enemies with complete resistant against CC tactics.
CC tactics have been made subject to shortened effect duration for each time they are successfully used on a target. This trend continues until that target gains complete resistance against the tactic.
* CC tactics regain their initial effectiveness after a certain period of time has elapsed.
CC tactics are divided into the categories listed below, each of which is subject to a cooldown period.CC category Cooldown Period (seconds) Heavy 180 Slow 180 Petrification 300 Paralysis 180 Silence 180 Blind 180 Pacification 300 Amnesia 300 Stun 30 Bind 180 Sleep 180 - Successful use of a CC tactic starts the corresponding timer.
- Using a CC tactic while its cooldown timer is still active will render its effect duration halved. Likewise, using a CC tactic when its effect duration is already halved will render it halved yet again (1/4 of the initial duration).
- A CC tactic whose effect duration is quartered will be completely resisted by the target the next time it is used. This resistance will remain in place until the cooldown timer falls to zero.
Players are returned to step 1 above when the cooldown timer falls to zero.
* Target resistance remains unchanged prior to step 3. - [dev1302] Spellcasting specifications have been changed as follows:
- It is no longer possible to begin casting a spell while moving.
- Moving now interrupts spellcasting.
* See here for details about the new spellcasting specifications.
- [dev1313] The following changes have been made to actions:
Class Action Adjustment Pugilist Second Wind ・No longer consumes TP. Sucker Punch ・Equation used to calculate amount of MP adjusted. Gladiator Flat Blade ・Combo bonus now affected by player MND rating.
・Enmity incurred by combo bonus increased.Tempered Will ・Duration set to 20 seconds.
・Now grants immunity to knockback and draw-in effects.Marauder Bloodbath ・Absorb HP amount no longer affected by player VIT rating. Skull Sunder ・Enmity incurred by combo bonus decreased. Rampage ・Increases even more defense with each hit taken.
・Effect now fades over time and ends on reuse, and no longer resets upon moving.Enduring March ・Now prevents fading of Rampage effect. Godsbane ・Now resets Berserk effect when active to increase accuracy. Archer Raging Strike ・Now increases attack power with bows each time Light Shot hits while effect is active, up to a maximum of three stacks. Also increases enmity generated by attacks. Effect resets upon missing a bow attack and ends upon reuse. Quelling Strike ・Now ends Raging Strike effect if active to provide a further TP bonus. Swiftsong ・Casting time removed. Chameleon ・Effect now affected by player DEX rating. Lancer Feint ・TP cost lowered from 500 to 250.
・Accuracy significantly increased.Life Surge ・Recast time lowered from 30 to 15 seconds.
・TP cost lowered from 500 to 250.Full Thrust ・Accuracy significantly increased.
・Amount of TP earned when landing blow increased.
・Damage bonus based on player PIE rating added.Thaumaturge Sleep ・Recast time removed. Conjurer Repose ・Recast time removed. - [dev1314] The following two actions now deal damage to specific areas:
Action Area Spirits Within Head Dragon Kick Feet - [dev1315] Player motion for the following weaponskills have been changed:
- Goring Blade
- Aura Pulse
- Doomspike
- [dev1316] The method in which player attributes are calculated into weaponskill attack power has been changed, resulting in an increase in the maximum amount an attribute can affect damage.
- [dev1317] The accuracy bonus gained when using Comradery has been increased from 5 to 10 percent. The accuracy bonus gained when using Strength in Numbers has been increased from 10 to 20 percent.
- [dev1318] Icons indicating bonus conditions and execution conditions are now displayed with the action icons.
Conditions for Bonus Conditions to Execute Front: Following a parry: Rear: Following a block: Flank: Following a miss: Targeted: Following evasion: - [dev1344] A pop-up display will now appear when sustaining damage gradually via enfeebling effects such as poison.
- [dev1319] Several new enemies have been added.
- [dev1030] The territory for certain notorious monsters has been adjusted.
- [dev1320] The normal attack range for the following notorious monsters has been increased:
Great Buffalo, Tarbh Uisge
- [dev1242][dev1244] Item drops for the following enemies have been changed:
Dodore / floating eye / evil eye / ahriman / smolenkos / Haughtpox Bloatbelly / hippocerf / cloud hippocerf / giant gnat / pus gnat / gall gnat / buzzard / vulture / scout vulture / lammergeyer / condor / chasm condor / highland condor / cinderwing / nestling buzzard / Qiqirn egg hunter / Qiqirn eggnapper / Qiqirn poacher / Qiqirn scrambler / Qiqirn beater / Qiqirn mercenary / aplha gnat / territorial gnat / recluse hippogryph / sylph whisper / sylph echo / sylph susurrus / sylvan guardian / wild hog / truffle hog / Buata / territorial hog / antelope doe / migrating doe / antelope stag / snowbuck stag / young antelope stag / lone wolf / dreadwolf / feral watchdog / wild jackal / rabid jackal / raging jackal / jackal pup / watchwolf / scarred watchwolf / black wolf / war wolf / Deadeyes / territorial dreadwolf / bumble beetle / beady beetle / dodo / fat dodo / clever dodo / ruffled dodo / star marmot / thistletail marmot / tiny dormouse / dormouse / hispid dormouse / deadly dormouse / mickle mouse / young galago / canopy galago / opo-opo / lemur / ringtail / curious galago / Queen Gougou / cactuar / cochineal cactuar / forest funguar / fallgourd funguar / faerie funguar / mature funguar / shore slug / sand slug / ghost slug / sea hare / bloodsucker / spelaean slug / tree slug / imp / herald imp / devilet / dastardly devilet / alpha imp / kobold acolyte / kobold mendicant / kobold priest / kobold prelate / kobold almsman / kobold kirkman / kobold vestryman / kobold packman / kobold footman / kobold patrolman / kobold pickman / kobold pitman / kobold quarryman / kobold ascetic / U’Ghamaro gurneyman / U’Ghamaro underman / U’Ghamaro potman / Zu Ga’s cup bearer / U’Ghamaro ashman / U’Ghamaro overman / Zu Ga’s sword bearer / U’Ghamaro gateman / U’Ghamaro junkman / Zu Ga’s pick bearer / Third Order Patriarch Zu Ga / kobold cragsman / kobold roundsman / kobold bedesman / gripper / Shearing Sheridan / wharf rat / plains rat / dire rat / arbor squirrel / aldgoat billy / ravenous billygoat / aldgoat nanny / ravenous nannygoat / elder mosshorn / Amalj’aa drubber / Amalj’aa pugilist / Amalj’aa grappler / Zahar’ak sniper / Burned Sister / Zahar’ak halberdier / Burned Brother / Zahar’ak drubber / Flamefist Ahlygg Roh / Zahar’ak feretrar / Zahar’ak chandler / Zahar’ak scriniary / Zahar’ak illuminator / Zahar’ak ostiary / Burned Scrivner / Amalj’aa pennoncier / Amalj’aa pennoncier captain / Amalj’aa high divinator / roseling / thorned roseling / flytrap / battrap / gnattrap / kedtrap / toadtrap / pruned roselet / sourleaf roselet / alpha roseling / deadly nightshade / territorial roselet / Mun–Tuy sapling / mitetrap / saltspray pteroc / pteroc matron / cellar puk / sordes / prison pteroc / goblin thug / goblin freesword / goblin bouncer / little apkallu / apkallu / king apkallu / emperor apkallu / lost lamb / lost ewe / wild ewe / brutal sheep / desert peiste / sandskin peiste / Sagolii serpent / sundrake / draught drake / flamedrake / inferno drake / battle drake / Ranig’oh / ashdrake / branded drake / Zanig’oh / lava drake / antling digger / antling forager / territorial digger / chigoe / carrion chigoe / jumping djigga / buzzing djigga / tainted louse / angler / land angler / reef angler / mad angler / orobon / bigmouth orobon / seagrot orobon / spawning orobon / remora / giant remora / deepsea angler / territorial angler / alpgrot orobon / yarzon scavenger / yarzon burrower / yarzon lurker / territorial scavenger / sewer mole / Moraby mole / Shroud shrew / Drybone shrew / redhorn ogre / spinesnap ogre / headrip ogre / errant soul / bogy / bloated bogy
- [dev1242][dev1244] The following items are now dropped by enemies:
Vampire Plant / Matron’s Mistletoe / Tarantula / Paprika / Midland Cabbage / Nopales / Millioncorn / Hi-potion / Raisins / Pixie Plums / Chamomile / Puk Egg / White Truffle / Scalekin Blood / Potion of Strength / Maiden Artichoke / Prickly Pineapple / Gil Bun / Desert Saffron / Black Pearl
- [dev1242][dev1244] The following items, phased out as enemy drops in patch 1.19, are now dropped again:
Ogre Horn, Hyena Fang, Blue Yarzon Leg, Drake Skin, Black Scorpion
- [dev1242][dev1244] The following items are no longer dropped by enemies:
Highland Parsely, Poisoning Potion, Jerked Beef, Potion, Ether
Items
- [dev1242] Culinarian recipes have been revamped. The changes are described below.
* Learn more about the thinking behind the revamping of culinary recipes and food effects.- Food items have been changed as follows:
- Food items now buff parameters not by fixed values, but by percentages. However, enhancements are capped at a maximum value. (Also, some items continue to provide a fixed-value boost.)
(Example)
When eating an Eft Steak (attack power +7%, maximum of 51)- When attack power is 600: A 7% boost would be 42. Therefore, attack power is increased to 642.
- When attack power is 740: A 7% boost would be 54. This exceeds the maximum of 51. Therefore, attack power is increased by the maximum amount of 51, to 791.
When making the calculation, equipped gear counts as part of the attack power value, but bonuses conferred by abilities and medicine do not.
- Percentage boost, fixed cap, and duration are increased for HQ food items.
* There is no increase in the experience point bonus. - All food items provide experience point bonuses.
- Neither elemental nor physical parameters have any impact on the effect bonuses provided by food.
- Eating ingredient items (such as raw meat and fish, fruits, and other unprocessed foods) only grants an experience point bonus.
- Food items now buff parameters not by fixed values, but by percentages. However, enhancements are capped at a maximum value. (Also, some items continue to provide a fixed-value boost.)
- The log display when using items has been changed.
- The message ending “…and finds it to be divine” is used when the parameter is increased by the maximum fixed value.
- The message ending “…and finds it to be delicious” is used when the parameter is increased by 90% or more of the maximum fixed value.
- The message ending “…and finds it to be tasty” is used when the parameter is increased by 80% or more of the maximum fixed value.
- For other cases, the message is simply “(player) eats (food item).”
When a food item boosts multiple parameters, only one of the parameter boosts is displayed in the log.
- The item help for foods describes the effects of the food, duration, and recast time.
- Graphics have been added when using food items.
- Food items have been changed as follows:
- [dev1242] Alchemy recipes have been revamped. The changes are described below.
* Read about the thinking behind the revamping of alchemy recipes and medicine effects.- Medicine items have been changed as follows:
- Medicine items now boost parameters not by fixed values, but by percentages.
However, enhancements are capped at a maximum value.(Example)
When drinking a Mega-potion (20% HP recovery, maximum 600)
A character with maximum HP of 2,000 recovers 400 HP. - Recovery items are no longer usable on other characters.
- The boosts provided by medicines that buff players’ own parameters have been capped at a maximum value.
(Example) When drinking a Mega-potion of strength (attack power +18%, maximum of 125)
- When attack power is 600: An 18% boost would be 108. Therefore, attack power is increased to 708.
- When attack power is 700: An 18% boost would be 126. This exceeds the maximum of 125. Therefore, attack power is increased by the maximum amount of 125, to 825.
- The effects of medicines that debuff foes have been tweaked.
- When using debuffing medicines against a foe, the odds of success are no longer affected by the player’s status (magic accuracy, etc.).
- Medicine items now boost parameters not by fixed values, but by percentages.
- The item help for medicines describes the effect of the medicine, duration, and recast time.
[dev1244] The accessory system has been revamped. View the reasoning behind these changes here.
- Slot cost has been abolished.
- In conjunction with the abolishment of slot cost, the following changes to gear slots have been made:
Before After Right Ear Ears*1 Left Ear Neck Neck Right Wrist Arms*2 Left Wrist Right Index Finger Right Finger*3 Right Ring Finger Left Index Finger Left Finger*3 Left Ring Finger o*1 Earrings (other than the moonlet) now come in pairs.
*2 Bracelets (other than the patriot’s bracelet) now come in pairs.
*3 All rings implemented as of patch 1.21 are worn on the index finger. Rings worn on the ring finger will be added in the future. - New recipes have been added for gear with optimal levels that better correspond with the levels at which the materials can be obtained.
- Medicine items have been changed as follows:
- [dev1237] High-quality items (HQ items) have been revamped, and synthesis specifications changed.
≪Reason for the Change≫
Previously, the conditions for producing HQ results during synthesis were not clear, and players found it difficult to make HQ items, even when using HQ ingredients. We have therefore reassessed the synthesis process to make it easier to judge the quality of finished items. We have also changed the specs for the following features: adjusting the Quality of a finished item, touching up, and displaying the HQ odds of a finished item. With this overhaul, it is easier than before to synthesize an HQ item when using HQ Materials. Furthermore, equipping HQ gear now boosts bonus parameters in addition to base parameters.≪Changes to the Synthesis Process≫
Quality and HQ odds have been changed as follows:- During synthesis, HQ odds are displayed as a percentage.
- HQ odds change depending on Quality.
- When synthesis materials consist exclusively of normal items, the initial Quality is close to zero. If all materials are HQ items, the initial Quality is around 500.
- When beginning synthesis, durability will now always begin at 100, regardless of the Quality of the synthesis materials.
- The use of standard synthesis, rapid synthesis, or careful synthesis changes how quickly durability is consumed and how quickly progress and Quality increase.
- Standard synthesis increases progress and consumes more durability.
- Rapid synthesis does not increase Quality.
- Careful synthesis dramatically increases Quality.
- A set amount of durability is consumed regardless of whether or not the standard synthesis or careful synthesis succeeds.
By checking the remaining durability, it is now easier to determine how many synthesis attempts remain. If rapid synthesis succeeds, durability is not consumed at all.
- Odds of elements becoming unstable or growing chaotic have been reduced.
- Even if elements grow chaotic, Quality is not reduced.
- Set abilities can always be used. If five or less abilities are set, all synthesis commands are displayed. If six or more abilities are set, five of them are randomly selected and displayed as synthesis commands.
- Time allowed for the input of synthesis commands has been increased from 10 seconds to 30 seconds.
* This time limit is scheduled to be eliminated altogether in an upcoming patch.
≪Changes to Touching Up≫
The process of touching up has been eliminated and replaced with the “Double Down” command.- If the synthesis does not result in an HQ item after the HQ assessment is carried out, players may make one attempt to double down.
- On a Double Down attempt, the odds of successfully producing an HQ item are half of those on the initial attempt.
- If Double Down succeeds, the finished item becomes an HQ item.
- If Double Down fails, the finished item is lost.
- Should the player decide that the HQ odds are too low and there is little chance of success with Double Down, the process may be skipped to keep the finished item as-is.
- If the odds of successfully producing an HQ item with Double Down are zero, then the Double Down does not take place and the item is completed as normal.
- Double Down can be used with all recipes.
≪Changes to Experience Point Bonuses≫
The experience point bonus that is given in proportion to the quality of finished items has been increased.≪Changes to the Attributes of HQ Gear≫
In addition to basic parameters (physical defense, damage, attack delay, etc.), HQ gear now also boosts bonus parameters (physical attack, magic attack, evasion, etc.)
* For each equipped item, only certain bonus parameters are enhanced.
* The change also applies to existing HQ gear (with certain exceptions).
- [dev1310] After repeatedly crafting the same recipe a set number of times, synthesis will be interrupted.
- [dev1321] Several new items have been added.
View the details.* The Keeper’s Hymn, used to reset attribute point allotment, will be usable from patch 1.21a.
- [dev1076] Job-specific gear has been added.
Requires: BRD (can only be equipped by bards)
Requires: WAR (can only be equipped by warriors)
Requires: MNK (can only be equipped by monks)
Requires: WHM (can only be equipped by white mages)
Requires: BLM (can only be equipped by black mages)
Requires: DRG (can only be equipped by dragoons)
Requires: PLD (can only be equipped by paladins)* Gear with class restrictions can also be equipped by the corresponding job.
- [dev1242][dev1244] Several new recipes have been added.
- [dev1242][dev1244] The quantity of items created in certain recipes have been adjusted.
- [dev1237] High quality versions of the following items can no longer be crafted using main-hand tools:
Eye Drops, Throat Drops, Dawn Drops, Spine Drops, Blood Drops, Lung Drops, Heart Drops, Peach Confetti, Cherry Confetti
Successful synthesis for these items is now measured by how many of the items are created with each attempt.
- [dev1322] The stack limit for several items has been increased from 12 to 99.
Meat Dish / Egg Dish / Grain Dish / Vegetable Dish / Mushroom Dish / Sweet / Drink / Seafood Dish / Soup & Stew / Egg / Dairy Product / Vegetable / Grain / Spice / Fruit / Mushroom / Seasoning / Foodstuff / Freshwater Fare / Saltwater Fare / Meat / Potion / Remedy / Ether / Toxin / Panacea / Reagent / Dye / Paint / Oil
- [dev1323] The categories for the following two items have been changed:
Item Before After Maddening Potion Toxins → Panaceas Nerve Drops Remedies → Panaceas - [dev1324] The selling prices for several items have been adjusted.
- [dev1325] The buying prices for several items have been adjusted.
- [dev1326] The stats for the following items have been adjusted:
Item Name Before After Sorcerer’s Robe Defense: 117
MP: +40
Magic Crit Evasion: +5
Magic Crit Rate: +5
Enmity: -5→ Defense: 117
MP: +40
Magic Crit Evasion: +5
Magic Crit Rate: +35
Enmity: -10Sorcerer’s Ringband Defense: 49
Magic Accuracy: +5
Magic Crit Potency: +10
MND: +3→ Defense: 49
Magic Accuracy: +7
Magic Crit Potency: +35
MND: +3Sorcerer’s Tights Defense: 86
Attack Magic Potency: +10
INT: +5 VIT: +2→ Defense: 86
Attack Magic Potency: +10
INT: +7 VIT: +2Sorcerer’s Hat Defense: 60
MP: +30 INT: +5
Enmity: -5→ Defense: 60
MP: +30 INT: +5
Enmity: -20Sentinel’s Cuirass Defense: 182
HP: +50 VIT: +4
MND: +4→ Defense: 182
HP: +50 VIT: +4
MND: +4 Block Rate: +5Mercenary’s Slops Defense: 89
Evasion: +10
Attack Power: +10→ Defense: 89
Evasion: +10
Attack Power: +15Sipahi Sarouel Defense: 94
Evasion: +15
HP: +15 MP: +15→ Defense: 94
Evasion: +25
HP: +15 MP: +15Mercenary’s Acton Defense: 146
HP: +30 MP: +30
STR: +9→ Defense: 146
HP: +50 MP: +40
STR: +9Sipahi Turban Defense: 65
STR: +5 Enmity: -3
Wind Resistance: +3→ Defense: 65
STR: +7 Enmity: -7
Wind Resistance: +3Sentinel’s Sabatons Defense: 70
HP: +27 VIT: +3
Enmity: +3→ Defense: 70
HP: +27 VIT: +3
Enmity: +9Sentinel’s Plate Belt Defense: 29
DEX: +2 VIT: +2
Stun Resistance: +1→ Defense: 29
DEX: +4 VIT: +4
Stun Resistance: +1 - [dev1242][dev1244] Items obtainable from gathering points have been adjusted.
In addition to the aforementioned changes, the following items also can now be obtained through gathering:
Nopales, Almonds, Tinolqa Mistletoe, Chanterelles, Matron’s Mistletoe, White Truffles, Black Truffles
The following items can no longer be obtained through gathering:
Million Corn, Buffalo Beans
- [dev1242][dev1244] Several items that were rendered obsolete due to their removal from recipes in patch 1.19 can now be used in recipes newly added in patch 1.21.
- [dev1327] Several additions/changes have been made to the list of items available for purchase with company seals.
- The following items have been added:
≪Materiel (All City-states)≫
Item Description Dried Prunes Sweet Dried pixie plums, sweetened in the sun. Ginger Cookie Sweet A sweet and spicy cookie cut into the shape of a legendary black mage said to have recovered MP by eating the crispy treats. Hi-potion of Piety Panacea This concoction temporarily increases piety. Hi-potion of Vitality Panacea This concoction temporarily increases vitality. ≪Maelstrom – Storm Private First Class≫
Item Description Lominsan Aetherpass Key Item A writ of permission issued by the Maelstrom, granting its bearer aetherial passage within Limsa Lominsa. ≪Maelstrom – Storm Sergeant Third Class≫
Item Description Lominsan Half Barding Key Item A lightweight suit of Maelstrom-issue chocobo armor. Lominsan Barding Key Item A full plate suit of Maelstrom-issue chocobo armor. Lominsan Crested Barding Key Item An elaborately decorated suit of Maelstrom-issue chocobo armor. ≪Order of the Twin Adder – Serpent Private First Class≫
Item Description Gridanian Aetherpass Key Item A writ of permission issued by the Order of the Twin Adder, granting its bearer aetherial passage within Gridania. ≪Order of the Twin Adder – Serpent Sergeant Third Class≫
Item Description Gridanian Half Barding Key Item A lightweight suit of Twin Adder-issue chocobo armor. Gridanian Barding Key Item A full plate suit of Twin Adder-issue chocobo armor. Gridanian Crested Barding Key Item An elaborately decorated suit of Twin Adder-issue chocobo armor. ≪Immortal Flames – Flame Private First Class≫
Item Description Ul’dahn Aetherpass Key Item A writ of permission issued by the Immortal Flames, granting its bearer aetherial passage within Ul’dah. ≪Immortal Flames – Flame Sergeant Third Class≫
Item Description Ul’dahn Half Barding Key Item A lightweight suit of Immortal Flame-issue chocobo armor. Ul’dahn Barding Key Item A full plate suit of Immortal Flame-issue chocobo armor. Ul’dahn Crested Barding Key Item An elaborately decorated suit of Immortal Flame-issue chocobo armor. - The following items have been replaced:
≪Maelstrom≫
Before After Dated Silver Ring → Silver Ring Dated Pearl Ring → Pearl Ring Dated Silver Choker → Sunstone Choker Dated Electrum Choker → Mythril Gorget ≪Order of the Twin Adder≫
Before After Dated Silver Ring → Silver Ring Dated Pearl Ring → Pearl Ring Dated Silver Choker → Malachite Choker Dated Electrum Choker → Mythril Gorget ≪Immortal Flames≫
Before After Dated Silver Ring → Silver Ring Dated Pearl Ring → Pearl Ring Dated Silver Choker → Fluorite Choker Dated Electrum Choker → Mythril Gorget - Quantities and prices of the following items have been adjusted:
Item Before After Qty. Seals Qty. Seals Dusken Draught (Maelstrom) 1 5 → 1 50 Kiss of the Morning Meadow
(Order of the Twin Adder)1 5 → 1 50 Onyx Tears (Immortal Flames) 1 5 → 1 50 Blood Drops 12 10 → 20 10 Throat Drops 12 10 → 5 60 Dawn Drops 12 10 → 10 15 Spine Drops 12 10 → 5 100 Grade 5 Dark Matter 20 225 → 20 150 - The following items are no longer available for purchase:
Jerked Beef, Stone Soup, Ironhide Unguent, Ironwill Unguent
- The following items have been added:
System
- [dev1328] It is now possible to Teleport, Return, or log out while incurring enmity. However, the player must avoid being attacked for 15 seconds (shown via a timer gauge) before the command is executed.
* Teleport offers cannot be accepted. - [dev1329] New achievements have been added.
- [dev1330] New achievement categories have been added.
Category NPC Location Currency Orrick Ul’dah Merchant Strip (5,3) Grand Company Storm Private Rhof Maelstrom Command (1,1) Serpent Private Larke Adders’ Nest (1,1) Flame Private Nonoku Noku Hall of Flames (1,1) * Available only to those officially enlisted in a Grand Company. To unlock this category, please speak to the NPC representing your organization.
- [dev1229] The following information has been added to the Attributes interface:
- Current job.
- Acquired jobs.
- [dev1244] The following changes have been made to the Gear interface.
- The Soul Crystal slot will now appear for those who have unlocked at least one job.
- Slot cost has been phased out for accessories.
- Accessory slots have been consolidated as follows:
Ears / Neck /Wrists / Right Finger/ Left Finger
- [dev1229] The following information has been added to the Actions & Traits interface:
- Current job.
- Acquired actions.
- [dev1229] A filter for job quests has been added to the Journal interface.
- [dev1331] The following changes have been made to the Achievements interface:
- Each achievement now displays detailed conditions and a progress gauge.
- Each achievement category now displays the name and location of the associated NPC.
- [dev1332] The following changes have been made to the Search interface:
- The option to search by job has been added.
- Multiple preferred classes can now be specified.
- [dev1302] The Action Subtargets option has been added to the Configuration menu, under Target Settings. Toggling off disables the selection of alternate targets for actions executed directly from the action bar; actions will instead be performed on the current target.
* Setting can also be toggled via a text command./subtarget(/st) [subcommand]
>> Subcommands:
on – Enable Action Subtargets
off – Disable Action Subtargets
Toggle between on and off when no subcommand is specified.
* Enabled by default. - [dev1302] The Face Target command has been changed.
The action is no longer accompanied by a motion; characters will now instantly face the target, and those in motion will come to an immediate halt. - [dev1333] The text command /search (/who) has been added for performing player searches.
For example, the following command line performs a search for pugilists between levels 10 and 20, whose status is Online./search online pgl 10-20
The following conditions can be specified:
* All conditions are selected when none are designated.- Player Status
ONLINE (logged in) / INVITE (seeking invite) / PARTY (currently in party)Ex.) /search invite
- Class
DOW (Disciples of War) / PGL (pugilist) / GLA (gladiator) / MRD (marauder) / ARC (archer) / LNC (lancer) / DOM (Disciples of Magic) / THM (thaumaturge) / CNJ (conjurer) / DOH (Disciples of the Hand) / WDK (woodworker) / BSM (blacksmith) / ARM (armorer) / GSM (goldsmith) / LTW (leatherworker) / WVR (weaver) / ALC (alchemist) / CUL (culinarian) / DOL (Disciples of the Land) / MIN (miner) / BTN (botanist) / FSH (fisher)Ex.) /search con
- Job
Search for only those players who have obtained the jobs affiliated with the designated class.Ex.) /search job
- Level
- XX: Search for exact match.
- XX-YY or XX
Ex.) /search 45-50
* Omitting a value will result in a search for players within 5 levels of your own.
- Grand Company Affiliation
GCL (Maelstrom) / GCU (Immortal Flames) / GCG (Order of the Twin Adder) / GCN (no affiliation)
* All conditions are selected when none are designated.Ex.) /search gcg
- Area
Search for players in the designated area.Ex.) /search [South Shroud]
*As is the case with all subcommands, place names with more than one word need to be in brackets.
- Language
EN (English) / JA (Japanese) / FR (French) / DE (German)Ex.) /search en
If the Search interface is open when /search is executed, the conditions on the intertace will change to reflect those specified in the text command.
- Player Status
- [dev1244] The /equip text command now accommodates the consolidated accessory slots (ears, wrists, L.finger, R.finger). Subcommands specifying former slots can still be used, but will instead equip to the following slots:
- R.ear → Ears
- L.ear → Ears
- R.wrist → Wrists
- L.wrist → Wrists
- R.index → R.finger
- L.index → L.finger
- R.ring → R.finger
- L.ring → L.finger
In accordance with these changes, the following Auto-translation Dictionary terms have been revised:
- R.ear → Ear
- R.wrist → Wrist
- R.index → R.finger
- L.index → L.finger
* These changes will also be reflected in character portraits on the Lodestone.
- [dev1229] Character profiles viewed via the Check command now include the target’s current job.
- [dev1334] New pop-up help messages have been added.
- [dev1335] The following information has been added to the experience bar:
- Current job.
- Rested bonus (when accumulated).
- [dev1336] An icon indicating movement speed has been added to player unit frames.
- [dev1337] When targeting objects such as aetherytes, aetherial gates, or aetherial nodes, the name of the target will now appear on its unit frame.
- [dev1343] The following terms have been added to the Auto-translation Dictionary:
Category Term Crafter Actions Throwing Gatherer Actions Throwing - [dev1338] The following emotes have been added:
- /airquotes
- /blowkiss (formerly exclusive to Valentione’s Day)
- [dev1339] Selecting a target while performing an emote now causes the character to look towards the target.
- [dev1340] The behavior of the guildleve issuance menu has been adjusted for actions such as cancelling.
- [dev1341] In the Lancers’ Guild in Gridania, characters can now enter the training area without having to walk around to the steps.
- [dev1342] New background music has been added.
Bug Fixes
- The following issues have been resolved:
- An issue wherein the accuracy bonus received while partying was not functioning as intended.
- An issue wherein help text for the statuses Gear Damage and Heavy Gear Damage was incorrect.
- An issue wherein help text was incorrect for certain abilities.
- An issue wherein food effects boosting Craftsmanship, Magic Craftsmanship, Control, Gathering, Output, and Perception were not being reflected in the Attributes interface.
- An issue wherein the level requirements for certain quests (such as seasonal events) erroneously included the shield skill.
- An issue with the Auto-translation Dictionary wherein the list of synthesis items was fixed to certain items.
* Based on this revision, items possessed by the player are now given priority. - An issue with the Inventory interface wherein sorting Materials First would send materia to the top of the list.
- An issue wherein the log message pertaining to gear condition was not being displayed when players equip damaged gear.
- An issue wherein, under certain circumstances, the maximum HP and MP of Disciples of the Hand did not increase upon leveling up.
- An issue wherein executing the Face Target command while seated would cause the character to rotate unnaturally.
- An issue wherein players could not target certain other party members when in a party comprising three or more characters.
- An issue wherein consecrated chocolates could be used on certain NPCs.
- An issue wherein switching targets in Thornmarch produced the wrong sound effect.
- An issue wherein items could incorrectly be used on enemies appearing in Thornmarch and Dzemael Darkhold.
- An issue wherein the Guard ability used by enemies did not reduce damage as intended.
- An issue with the marauder class wherein the graphic accompanying the ability Provoke was not displaying correctly.
- An issue wherein the effect of Chameleon was not working as intended.
- An issue wherein Feint could be used even when activation requirements were not met.
- An issue wherein casting the spells Cure and Cura on targets with full HP would incur enmity.
- An issue wherein an incorrect log message was shown when HP is restored via the effect of Necrogenesis.
- An issue wherein the effect of reduced TP generation was not working as intended.
- An issue wherein the effect of Rampage would fade even when stationary.
- An issue with the archer class wherein performing a normal shot attack in the middle of a combo would interrupt that combo.
- An issue wherein the effects of Blindside, Bloodbath, and Blood for Blood could be triggered via shot and throw attacks.
- An issue with the archer class wherein the Enhanced Hawk’s Eye trait reduced the effect duration of Hawk’s Eye.
- An issue with the pugilist class wherein the attack motion would not be shown if the second strike (right hand) of a normal attack misses the target.
- An issue wherein performing an action in the middle of spellcasting would cause the casting bar to disappear, rendering it impossible to cancel spellcasting.
- An issue wherein the amount of HP recovered was incorrectly displayed when a Cure spell is cast on a target with full HP.
- An issue wherein the action icon would light up even if combo requirements have not been met.
- An issue wherein Throw could not be set via the /equipaction text command.
- An issue wherein journal entries were not being updated for certain sidequests, and an exclamation point did not appear above NPCs.
- An issue wherein the graphics for certain NPCs were incorrect.
- An issue wherein the graphics for certain characters were incorrect.
- An issue wherein certain NPC messages were incorrect.
- An issue wherein certain journal entries were incorrectly displayed.
- An issue wherein the instructions for certain levequests were incorrect.
- An issue wherein help text for certain actions were incorrect.
- An issue wherein help text for certain items were incorrect.
- An issue wherein function keys could not be used to target KO’d players and NPCs.
- An issue with item search wherein item quantity was not displaying as intended.
- An issue with item search wherein setting screen resolution to 1024×768 would cause item information to display incorrectly.
- An issue with item search wherein the icon for HQ and materia-enhanced items was not being displayed on the direct purchase screen.
- An issue wherein changing text color would cause the color of log messages to change.
- An issue wherein the /assist text command allowed players to temporarily lock on to targets that are beyond range.
- An issue wherein the effect of Brink of Death was not functioning as intended.
Items Exchangeable for Guild Marks
Item | Price (guild marks) |
Bloodthirst Materia I | 2,000 |
Bloodthirst Materia II | 3,000 |
Bloodthirst Materia III | 8,000 |
Bloodthirst Materia IV | 30,000 |
Manathirst Materia I | 2,000 |
Manathirst Materia II | 3,000 |
Manathirst Materia III | 6,000 |
Manathirst Materia IV | 16,000 |
Lifethirst Materia I | 2,000 |
Lifethirst Materia II | 3,000 |
Lifethirst Materia III | 6,000 |
Lifethirst Materia IV | 16,000 |
Strength Materia I | 2,000 |
Strength Materia II | 3,000 |
Strength Materia III | 7,000 |
Strength Materia IV | 20,000 |
Vitality Materia I | 2,000 |
Vitality Materia II | 3,000 |
Vitality Materia III | 7,000 |
Vitality Materia IV | 20,000 |
Dexterity Materia I | 2,000 |
Dexterity Materia II | 3,000 |
Dexterity Materia III | 7,000 |
Dexterity Materia IV | 20,000 |
Intelligence Materia I | 2,000 |
Intelligence Materia II | 3,000 |
Intelligence Materia III | 8,000 |
Intelligence Materia IV | 30,000 |
Mind Materia I | 2,000 |
Mind Materia II | 3,000 |
Mind Materia III | 7,000 |
Mind Materia IV | 20,000 |
Piety Materia I | 2,000 |
Piety Materia II | 3,000 |
Piety Materia III | 10,000 |
Piety Materia IV | 36,000 |
Ironman’s Will Materia I | 2,000 |
Ironman’s Will Materia II | 3,000 |
Ironman’s Will Materia III | 7,000 |
Ironman’s Will Materia IV | 20,000 |
Swordsman’s Cry Materia I | 2,000 |
Swordsman’s Cry Materia II | 3,000 |
Swordsman’s Cry Materia III | 10,000 |
Swordsman’s Cry Materia IV | 36,000 |
Watchman’s Vigil Materia I | 2,000 |
Watchman’s Vigil Materia II | 3,000 |
Watchman’s Vigil Materia III | 7,000 |
Watchman’s Vigil Materia IV | 20,000 |
Loresman’s Wit Materia I | 2,000 |
Loresman’s Wit Materia II | 3,000 |
Loresman’s Wit Materia III | 10,000 |
Loresman’s Wit Materia IV | 36,000 |
Wise Man’s Vision Materia I | 2,000 |
Wise Man’s Vision Materia II | 3,000 |
Wise Man’s Vision Materia III | 10,000 |
Wise Man’s Vision Materia IV | 36,000 |
Vestryman’s Faith Materia I | 2,000 |
Vestryman’s Faith Materia II | 3,000 |
Vestryman’s Faith Materia III | 10,000 |
Vestryman’s Faith Materia IV | 36,000 |
Fire Materia I | 10,000 |
Fire Materia II | 20,000 |
Fire Materia III | 60,000 |
Fire Materia IV | 200,000 |
Ice Materia I | 10,000 |
Ice Materia II | 20,000 |
Ice Materia III | 60,000 |
Ice Materia IV | 200,000 |
Wind Materia I | 10,000 |
Wind Materia II | 20,000 |
Wind Materia III | 60,000 |
Wind Materia IV | 200,000 |
Earth Materia I | 10,000 |
Earth Materia II | 20,000 |
Earth Materia III | 60,000 |
Earth Materia IV | 200,000 |
Lightning Materia I | 10,000 |
Lightning Materia II | 20,000 |
Lightning Materia III | 60,000 |
Lightning Materia IV | 200,000 |
Water Materia I | 10,000 |
Water Materia II | 20,000 |
Water Materia III | 60,000 |
Water Materia IV | 200,000 |
Fire Veil Materia I | 10,000 |
Fire Veil Materia II | 20,000 |
Fire Veil Materia III | 60,000 |
Fire Veil Materia IV | 200,000 |
Ice Veil Materia I | 10,000 |
Ice Veil Materia II | 20,000 |
Ice Veil Materia III | 60,000 |
Ice Veil Materia IV | 200,000 |
Wind Veil Materia I | 10,000 |
Wind Veil Materia II | 20,000 |
Wind Veil Materia III | 60,000 |
Wind Veil Materia IV | 200,000 |
Earth Veil Materia I | 10,000 |
Earth Veil Materia II | 20,000 |
Earth Veil Materia III | 60,000 |
Earth Veil Materia IV | 200,000 |
Lightning Veil Materia I | 10,000 |
Lightning Veil Materia II | 20,000 |
Lightning Veil Materia III | 60,000 |
Lightning Veil Materia IV | 200,000 |
Water Veil Materia I | 10,000 |
Water Veil Materia II | 20,000 |
Water Veil Materia III | 60,000 |
Water Veil Materia IV | 200,000 |
Heavens’ Fist Materia I | 4,000 |
Heavens’ Fist Materia II | 16,000 |
Heavens’ Fist Materia III | 36,000 |
Heavens’ Fist Materia IV | 86,000 |
Heavens’ Eye Materia I | 4,000 |
Heavens’ Eye Materia II | 16,000 |
Heavens’ Eye Materia III | 36,000 |
Heavens’ Eye Materia IV | 86,000 |
Hells’ Fist Materia I | 4,000 |
Hells’ Fist Materia II | 16,000 |
Hells’ Fist Materia III | 36,000 |
Hells’ Fist Materia IV | 86,000 |
Hells’ Eye Materia I | 4,000 |
Hells’ Eye Materia II | 16,000 |
Hells’ Eye Materia III | 36,000 |
Hells’ Eye Materia IV | 86,000 |
Savage Might Materia I | 4,000 |
Savage Might Materia II | 16,000 |
Savage Might Materia III | 36,000 |
Savage Might Materia IV | 86,000 |
Sagacious Might Materia I | 4,000 |
Sagacious Might Materia II | 16,000 |
Sagacious Might Materia III | 36,000 |
Sagacious Might Materia IV | 86,000 |
Battledance Materia I | 4,000 |
Battledance Materia II | 16,000 |
Battledance Materia III | 36,000 |
Battledance Materia IV | 86,000 |
Gatherer’s Guerdon Materia I | 4,000 |
Gatherer’s Guerdon Materia II | 16,000 |
Gatherer’s Guerdon Materia III | 36,000 |
Gatherer’s Guerdon Materia IV | 86,000 |
Gatherer’s Guile Materia I | 4,000 |
Gatherer’s Guile Materia II | 16,000 |
Gatherer’s Guile Materia III | 36,000 |
Gatherer’s Guile Materia IV | 86,000 |
Gatherer’s Grasp Materia I | 4,000 |
Gatherer’s Grasp Materia II | 16,000 |
Gatherer’s Grasp Materia III | 36,000 |
Gatherer’s Grasp Materia IV | 86,000 |
Craftsman’s Competence Materia I | 4,000 |
Craftsman’s Competence Materia II | 16,000 |
Craftsman’s Competence Materia III | 36,000 |
Craftsman’s Competence Materia IV | 86,000 |
Craftsman’s Cunning Materia I | 4,000 |
Craftsman’s Cunning Materia II | 16,000 |
Craftsman’s Cunning Materia III | 36,000 |
Craftsman’s Cunning Materia IV | 86,000 |
Craftsman’s Command Materia I | 4,000 |
Craftsman’s Command Materia II | 16,000 |
Craftsman’s Command Materia III | 36,000 |
Craftsman’s Command Materia IV | 86,000 |
Bloodflight Materia I | 4,000 |
Bloodflight Materia II | 16,000 |
Bloodflight Materia III | 36,000 |
Bloodflight Materia IV | 86,000 |
Manaflight Materia I | 4,000 |
Manaflight Materia II | 10,000 |
Manaflight Materia III | 30,000 |
Manaflight Materia IV | 100,000 |
Bloodwall Materia I | 4,000 |
Bloodwall Materia II | 16,000 |
Bloodwall Materia III | 36,000 |
Bloodwall Materia IV | 86,000 |
Cactuar Foot Materia I | 4,000 |
Cactuar Foot Materia II | 16,000 |
Cactuar Foot Materia III | 36,000 |
Cactuar Foot Materia IV | 86,000 |
Wyvern Skin Materia I | 4,000 |
Wyvern Skin Materia II | 16,000 |
Wyvern Skin Materia III | 36,000 |
Wyvern Skin Materia IV | 86,000 |
Bomb Blood Materia I | 4,000 |
Bomb Blood Materia II | 16,000 |
Bomb Blood Materia III | 36,000 |
Bomb Blood Materia IV | 86,000 |
Pixie Tongue Materia I | 4,000 |
Pixie Tongue Materia II | 16,000 |
Pixie Tongue Materia III | 36,000 |
Pixie Tongue Materia IV | 86,000 |
Coeurl Eye Materia I | 4,000 |
Coeurl Eye Materia II | 16,000 |
Coeurl Eye Materia III | 36,000 |
Coeurl Eye Materia IV | 86,000 |
Aurelia Kiss Materia I | 4,000 |
Aurelia Kiss Materia II | 16,000 |
Aurelia Kiss Materia III | 36,000 |
Aurelia Kiss Materia IV | 86,000 |
Bison Hoof Materia I | 4,000 |
Bison Hoof Materia II | 16,000 |
Bison Hoof Materia III | 36,000 |
Bison Hoof Materia IV | 86,000 |
Funguar Shriek Materia I | 4,000 |
Funguar Shriek Materia II | 16,000 |
Funguar Shriek Materia III | 36,000 |
Funguar Shriek Materia IV | 86,000 |
Treant Root Materia I | 4,000 |
Treant Root Materia II | 16,000 |
Treant Root Materia III | 36,000 |
Treant Root Materia IV | 86,000 |
Chocobo Down Materia I | 4,000 |
Chocobo Down Materia II | 16,000 |
Chocobo Down Materia III | 36,000 |
Chocobo Down Materia IV | 86,000 |
Touch of Rage Materia I | 4,000 |
Touch of Rage Materia II | 16,000 |
Touch of Rage Materia III | 36,000 |
Touch of Rage Materia IV | 86,000 |
Touch of Serenity Materia I | 4,000 |
Touch of Serenity Materia II | 16,000 |
Touch of Serenity Materia III | 36,000 |
Touch of Serenity Materia IV | 86,000 |
Healer’s Hand Materia I | 5,000 |
Healer’s Hand Materia II | 18,000 |
Healer’s Hand Materia III | 40,000 |
Healer’s Hand Materia IV | 100,000 |
Fire Shard | 20 |
Ice Shard | 20 |
Wind Shard | 20 |
Earth Shard | 20 |
Lightning Shard | 20 |
Water Shard | 20 |
Fire Crystal | 60 |
Ice Crystal | 60 |
Wind Crystal | 60 |
Earth Crystal | 60 |
Lightning Crystal | 60 |
Water Crystal | 60 |
Fire Cluster | 1,200 |
Ice Cluster | 1,200 |
Wind Cluster | 1,200 |
Earth Cluster | 1,200 |
Lightning Cluster | 1,200 |
Water Cluster | 1,200 |
Job-Specific Actions
Level | Issue | Name | Description | Requirements for Equipping |
30 | Action | Cover | Redirects a melee attack against target party member to you. Target must be within 8 yalms. Recast Time: 180 sec. |
Exclusive |
35 | Action | Divine Veil | Cure and Cura spells cast on you by other players grant a healing over time effect to all party members within range. Recast Time: 120 sec. |
Exclusive |
40 | Action | Holy Succor | Restores HP of target. When cast on another player, you also heal 50% of the amount restored. Recast Time: 10 sec. |
Exclusive |
45 | Action | Spirits Within | Delivers a melee attack at close range. Combo Action: Phalanx Increased damage with greater current HP. TP: 3000 / Recast Time: 10 sec. |
Exclusive |
50 | Action | Hallowed Ground | Renders you impervious to physical attacks. Recast Time: 900 sec. |
Exclusive |
Monk
Level | Issue | Name | Description | Requirements for Equipping |
30 | Action | Shoulder Tackle | Delivers a charging attack. Chance to inflict Stun when target has no enmity towards you. Recast Time: 60 sec. |
Exclusive |
35 | Action | Spinning Heel | Adds kick to auto-attacks. Damage of auto-attacks is reduced. Cannot be used simultaneously with Hundred Fists. Recast Time: 120 sec. |
Exclusive |
40 | Action | Fists of Wind | Converts your attacks into wind attacks and grants a bonus to movement speed and weaponskill recast times. Effect ends upon reuse. MP is consumed while effect is active. Cannot be used simultaneously with Fists of Earth or Fists of Fire. Recast Time: 10 sec. |
Exclusive |
45 | Action | Dragon Kick | Delivers a twofold melee attack. Combo Action: Sucker Punch Combo Bonus: Chance to render target unable to use weaponskills. TP: 2000 / Recast Time: 60 sec. |
Exclusive |
50 | Action | Hundred Fists | Temporarily increases auto-attack speed. Cannot be used simultaneously with Spinning Heel. Recast Time: 900 sec. |
Exclusive |
Warrior
Level | Issue | Name | Description | Requirements for Equipping |
30 | Action | Vengeance | Redirects a portion of physical damage sustained while active back to its source. Recast Time: 150 sec. |
Exclusive |
35 | Action | Antagonize | Increases enmity generated by all actions. Recast Time: 120 sec. |
Exclusive |
40 | Action | Collusion | Redirects enmity generated by target party member’s next attack to you. Target must be within 8 yalms. Recast Time: 90 sec. |
Exclusive |
45 | Action | Steel Cyclone | Delivers a melee attack to enemies in range. Resets Rampage effect when active to increase damage. Chance to inflict Stun when target is attacking you. Combo Action: Skull Sunder Combo Bonus: Increased critical hit rate. TP: 2000 / Recast Time: 30 sec. |
Exclusive |
50 | Action | Mighty Strikes | Guarantees all attacks made with axes will be critical hits. Recast Time: 900 sec. |
Exclusive |
Dragoon
Level | Issue | Name | Description | Requirements for Equipping |
30 | Action | Jump | Delivers a jumping attack, returning you to your original position after the attack is made. Recast Time: 60 sec. |
Exclusive |
35 | Action | Disembowel | Delivers a melee attack. Chance to inflict Paralysis. Combo Action: Feint Combo Bonus: Increased Paralysis duration. TP: 750 / Recast Time: 30 sec. |
Exclusive |
40 | Action | Elusive Jump | Jumps to a location far behind you. Reduces enmity. Recast Time: 180 sec. |
Exclusive |
45 | Action | Ring of Talons | Delivers a melee attack to enemies in range. Combo Action: Impulse Drive Combo Bonus: Increased critical hit rate. TP: 2000 / Recast Time: 60 sec. |
Exclusive |
50 | Action | Dragonfire Dive | Delivers a jumping fire attack to target and enemies near it. Recast Time: 900 sec. |
Exclusive |
Bard
Level | Issue | Name | Description | Requirements for Equipping |
30 | Action | Ballad of Magi | Gradually restores MP of all party members within range. Recast Time: 10 sec. |
Exclusive |
35 | Action | Minuet of Rigor | Increases physical and magic accuracy of all party members within range. Recast Time: 10 sec. |
Exclusive |
40 | Action | Paeon of War | Consumes your TP to gradually increase TP of all party members within range. TP: 1000 / Recast Time: 10 sec. |
Exclusive |
45 | Action | Rain of Death | Delivers a ranged attack to target and enemies near it. Combo Action: Quick Nock Combo Bonus: Chance to inflict Stun. TP: 3000 / Recast Time: 30 sec. |
Exclusive |
50 | Action | Battle Voice | Increases maximum HP of all party members within range and enhances effect of all songs sung while active. Recast Time: 900 sec. |
Exclusive |
White Mage
Level | Issue | Name | Description | Requirements for Equipping |
30 | Action | Presence of Mind | Removes cast time and recast time of next spell. Recast Time: 300 sec. |
Exclusive |
35 | Action | Regen | Grants healing over time effect to target. Recast Time: 5 sec. |
Exclusive |
40 | Action | Esuna | Removes all enfeebling effects from target. Recast Time: 10 sec. |
Exclusive |
45 | Action | Holy | Consumes all MP to deal damage to enemies in range. Chance to inflict Bind. Recast Time: 300 sec. |
Exclusive |
50 | Action | Benediction | Restores HP of all party members within range. Recast Time: 900 sec. |
Exclusive |
Black Mage
Level | Issue | Name | Description | Requirements for Equipping |
30 | Action | Convert | Switches current HP and MP values. Recast Time: 450 sec. |
Exclusive |
35 | Action | Freeze | Deals ice damage. Reduces enmity. Recast Time: 120 sec. |
Exclusive |
40 | Action | Flare | Deals fire damage to enemies in range. Damage dealt increases with proximity. Chance to inflict damage over time effect. Recast Time: 120 sec. |
Exclusive |
45 | Action | Sleepga | Puts target and enemies near it to sleep. | Exclusive |
50 | Action | Burst | Deals lightning damage. Combo Action: Thundara Combo Bonus: Increased damage with lesser current HP. Recast Time: 900 sec. |
Exclusive |
Changes to Gatherable Items
Area | Item | |
Bearded Rock | Tin Ore | Alumen |
Brimstone | ||
Skull Valley | Iron Ore | Raw Lapis Lazuli |
Sunrise Tellin | Raw Fluorite | |
Alumen | ||
Bloodshore | Iron Ore | Raw Aquamarine |
Brimstone | Raw Amethyst | |
Lugworm | ||
Cedarwood | Iron Ore | Raw Turquoise |
Brimstone | Raw Spinel | |
Cobalt Ore | ||
Iron Lake | Iron Ore | Raw Turquoise |
Brimstone | Raw Spinel | |
Cobalt Ore | ||
Black Brush | Copper Ore | Bone Chip |
Rock Salt | ||
Drybone | Copper Ore | Raw Danburite |
Soiled Femur | Raw Sphene | |
Bone Chip | ||
Horizon’s Edge | Copper Ore | Raw Goshenite |
Soiled Femur | Raw Heliodor | |
Alumen | ||
Nophica’s Wells | Iron Ore | Raw Zircon |
Electrum Ore | Raw Amber | |
Alumen | ||
Halatali | Iron Ore | Raw Zircon |
Electrum Ore | Raw Amber | |
Alumen | ||
Bentbranch | Tin Ore | Minium |
Silex | ||
Emerald Moss | Zinc Ore | Raw Malachite |
Silex | Raw Sunstone | |
Minium | ||
Tranquil Paths | Zinc Ore | Raw Peridot |
Silver Ore | Raw Garnet | |
Alumen | ||
Humblehearth | Silver Ore | Raw Rubellite |
Mythril Ore | Raw Tourmaline | |
Alumen | ||
Treespeak | Silver Ore | Raw Tourmaline |
Mythril Ore | Raw Rubellite | |
Alumen | ||
The Fields of Glory | Silver Ore | Mythril Ore |
Zinc Ore | ||
Dragonhead | Silver Ore | Mythril Ore |
Zinc Ore | Jade |
Quarrying
Area | Item | |
Bearded Rock | Ragstone | All-purpose Red Dye |
Skull Valley | Ragstone | All-purpose Red Dye |
Bloodshore | Ragstone | Wind Rock |
Water Rock | All-purpose Red Dye | |
Cedarwood | Water Rock | All-purpose Red Dye |
Wind Rock | ||
Iron Lake | Water Rock | All-purpose Red Dye |
Wind Rock | ||
Black Brush | Obsidian | All-purpose Yellow Dye |
Drybone | Obsidian | All-purpose Yellow Dye |
Horizon’s Edge | Mudstone | Lightning Rock |
Fire Rock | All-purpose Yellow Dye | |
Nophica’s Wells | Mudstone | Lightning Rock |
Fire Rock | All-purpose Yellow Dye | |
Halatali | Lightning Rock | All-purpose Yellow Dye |
Fire Rock | ||
Bentbranch | Obsidian | All-purpose White Dye |
Emerald Moss | Obsidian | All-purpose White Dye |
Tranquil Paths | Obsidian | Ice Rock |
Earth Rock | All-purpose White Dye | |
Humblehearth | Siltstone | Ice Rock |
Earth Rock | All-purpose White Dye | |
Treespeak | Earth Rock | All-purpose White Dye |
Ice Rock | ||
The Fields of Glory | Mudstone | Wyvern Obsidian |
Siltstone | ||
Dragonhead | Siltstone | Wyvern Obsidian |
Logging
Area | Item | |
Bearded Rock | Ash Branch | Cock Feather |
Ash Log | La Noscean Orange | |
Skull Valley | Ash Branch | Coerthas Carrot |
Ash Log | La Noscean Orange | |
Bloodshore | Walnut Log | Cinderfoot Olive |
Gridanian Walnut | Cloves | |
Cedarwood | Walnut Log | Dragon Pepper |
Gridanian Walnut | Sun Lemon | |
Iron Lake | Mahogany Log | Sun Lemon |
Oak Log | Sagolii Sage | |
Black Brush | Elm Log | Crow Feather |
Latex | Wild Onion | |
Drybone | Elm Log | Crow Feather |
Latex | Belladonna | |
Nopales | Ash Log | |
Horizon’s Edge | Elm Log | Aloe |
Latex | ||
Nophica’s Wells | Yew Branch | Nutmeg |
Yew Log | Dragon Pepper | |
Halatali | Rosewood Branch | Dragon Pepper |
Rosewood Log | ||
Bentbranch | Maple Branch | Maple Sap |
Maple Log | Tinolqa Mistletoe | |
Emerald Moss | Maple Branch | Maple Sap |
Maple Log | Faerie Apple | |
Gridanian Walnut | Lavender | |
Tranquil Paths | Yew Branch | Wildfowl Feather |
Yew Log | Matron’s Mistletoe | |
Humblehearth | Yew Branch | Iron Acorn |
Yew Log | Salt Leek | |
Treespeak | Oak Branch | Wildfowl Feather |
Oak Log | Mistletoe | |
The Fields of Glory | Oak Branch | Chocobo Feather |
Oak Log | ||
Dragonhead | Oak Branch | Chocobo Feather |
Oak Log | Iron Acorn |
Harvesting
Area | Item | |
Bearded Rock | Moko Grass | Sunset Wheat |
Straw | Highland Parsley | |
Garlean Garlic | All-purpose Blue Dye | |
Skull Valley | Moko Grass | La Noscean Lettuce |
Marjoram |
Belladonna | |
Ruby Tomato | All-purpose Blue Dye | |
Bloodshore | Moko Grass | Garlean Garlic |
Ruby Tomato | Midland Basil | |
Blood Currants | All-purpose Blue Dye | |
Cedarwood | Moko Grass | Sagolii Sage |
Salt Leek | All-purpose Blue Dye | |
Iron Lake | Moko Grass | Laurel |
Salt Leek | All-purpose Blue Dye | |
Black Brush | Cotton Boll | Wild Onion |
Cinderfoot Olive | Pearl Ginger | |
Garlean Garlic | All-purpose Grey Dye | |
Drybone | Cotton Boll | Paprika |
Straw | Ramhorn Zucchini | |
Sunset Wheat | All-purpose Grey Dye | |
Horizon’s Edge | Cotton Boll | Pearl Ginger |
Garlean Garlic | Yellow Ginseng | |
Paprika | All-purpose Grey Dye | |
Nophica’s Wells | Cotton Boll | Almonds |
Marjoram | All-purpose Grey Dye | |
Halatali | Cotton Boll | Desert Saffron |
Marjoram | All-purpose Grey Dye | |
Bentbranch | Moko Grass | Lowland Grapes |
Chanterelle |
All-purpose Green Dye | |
Emerald Moss | Moko Grass | Cieldalaes Spinach |
Alpine Parsnip | Rye | |
Popoto | All-purpose Green Dye | |
Tranquil Paths | Moko Grass | Midland Cabbage |
Wizard Eggplant | Matron’s Mistletoe | |
Button Mushroom | All-purpose Green Dye | |
Humblehearth | Flax | All-purpose Green Dye |
Mandrake | White Truffle |
|
Treespeak | Flax | All-purpose Green Dye |
Rolanberry | Black Truffle | |
The Fields of Glory | Moko Grass | Gysahl Greens |
Flax | ||
Dragonhead | Moko Grass | Gysahl Greens |
Flax |
Spearfishing
Area | Item | |
Bearded Rock | Grass Viper | Lugworm |
White Scorpion | All-purpose Brown Dye | |
Pill Bug | ||
Skull Valley | Merlthor Goby | Razor Clam |
Box Turtle | All-purpose Brown Dye | |
Sea Cucumber | ||
Bloodshore | Box Turtle | All-purpose Brown Dye |
Grass Viper | ||
Cedarwood | Tarantula | Moth Pupa |
White Scorpion | All-purpose Brown Dye | |
Iron Lake | Black Scorpion | Box Turtle |
Tarantula | All-purpose Brown Dye | |
Black Brush | Grass Viper | Moth Pupa |
Bloodworm | All-purpose Black Dye | |
Muddy Water | Striped Goby | |
Dart Frog | ||
Drybone | Muddy Water | All-purpose Black Dye |
Box Turtle |
White Scorpion | |
Grass Viper | ||
Horizon’s Edge | Black Scorpion | All-purpose Black Dye |
Bloodworm | Muddy Water | |
Dart Frog | ||
Nophica’s Wells | Muddy Water | All-purpose Black Dye |
Sandfish | ||
Halatali | Black Scorpion | All-purpose Black Dye |
Box Turtle | ||
Bentbranch | Grass Viper | All-purpose Purple Dye |
Allagan Snail | ||
Emerald Moss | Box Turtle | All-purpose Purple Dye |
Allagan Snail | ||
Tranquil Paths | Box Turtle | All-purpose Purple Dye |
Allagan Snail | ||
Humblehearth | Muddy Water | All-purpose Purple Dye |
Tarantula | ||
Treespeak | Tarantula | All-purpose Purple Dye |
Dart Frog | ||
The Fields of Glory | Muddy Water | Striped Goby |
Allagan Snail | ||
Dragonhead | Muddy Water | Striped Goby |
Allagan Snail |
Updated NPC Vendor Selling Prices
Item | Before | After | |
Meat Miq’abob | 3,937 | → | 1,125 |
Grilled Dodo | 2,812 | → | 660 |
Blue Cheese | 1,837 | → | 1,260 |
Salt Cod | 530 | → | 84 |
Flatbread | 405 | → | 97 |
Frumenty | 1,178 | → | 64 |
Knight’s Bread | 4,860 | → | 4,411 |
Raisins | 612 | → | 84 |
Stone Soup | 264 | → | 2,029 |
Fish Soup | 4,895 | → | 6,502 |
Distilled Water | 35 | → | 15 |
Sour Red | 982 | → | 678 |
Aldgoat Milk | 735 | → | 108 |
Buffalo Milk | 1,225 | → | 252 |
Orange Juice | 856 | → | 168 |
Apple Juice | 3,019 | → | 4,590 |
Mineral Water | 127 | → | 60 |
Aldgoat Chuck | 4,231 | → | 3,938 |
Buffalo Sirloin | 3,381 | → | 9,902 |
Dodo Tenderloin | 2,625 | → | 1,575 |
Mutton Loin | 1,396 | → | 662 |
Chicken Breast | 262 | → | 1,964 |
Mole Meat | 2,173 | → | 788 |
Chicken Egg | 151 | → | 32 |
Crimson Crayfish | 9,475 | → | 115 |
Tiger Cod | 115 | → | 67 |
Ogre Pumpkin | 2,079 | → | 284 |
Alpine Parsnip | 1,449 | → | 396 |
Salt Leek | 337 | → | 2,664 |
Midland Cabbage | 189 | → | 1,688 |
Wizard Eggplant | 459 | → | 1,566 |
Popoto | 1,687 | → | 842 |
Wild Onion | 675 | → | 81 |
Ruby Tomato | 1,566 | → | 675 |
La Noscean Lettuce | 675 | → | 459 |
Maiden Artichoke | 756 | → | 2,511 |
Aloe | 1,944 | → | 1,229 |
Nopales | 841 | → | 806 |
Cinderfoot Olive | 138 | → | 422 |
Shriekshroom | 630 | → | 158 |
Gil Bun | 369 | → | 720 |
Chanterelle | 869 | → | 120 |
Jade Peas | 105 | → | 1,546 |
Millioncorn | 176 | → | 720 |
Sticky Rice | 705 | → | 638 |
La Noscean Orange | 561 | → | 120 |
Lowland Grapes | 1,094 | → | 34 |
Pixie Plums | 201 | → | 806 |
Prickly Pineapple | 1,545 | → | 4,526 |
Blood Currants | 1,800 | → | 1,310 |
Rolanberry | 720 | → | 4,526 |
Salted Butter | 540 | → | 90 |
Garlean Garlic | 1,159 | → | 65 |
Black Pepper | 1,555 | → | 479 |
Pearl Ginger | 673 | → | 43 |
Cinnamon | 1,159 | → | 25 |
Sagolii Sage | 2,520 | → | 3,395 |
Marjoram | 2,386 | → | 540 |
Dragon Pepper | 982 | → | 2,009 |
Thyme | 540 | → | 2,009 |
Nutmeg | 367 | → | 2,387 |
Desert Saffron | 2,520 | → | 3,715 |
Midland Basil | 900 | → | 1,069 |
Cloves | 1,890 | → | 479 |
Galago Mint | 1,159 | → | 540 |
Thanalan Tea Leaves | 673 | → | 3,881 |
Sunset Wheat | 540 | → | 43 |
Sunset Wheat Flour | 820 | → | 65 |
Rye | 421 | → | 43 |
Rye Flour | 673 | → | 43 |
Cornmeal | 151 | → | 983 |
Almonds | 316 | → | 2,009 |
Table Salt | 93 | → | 11 |
Honey | 540 | → | 43 |
Maple Syrup | 226 | → | 11 |
Olive Oil | 604 | → | 421 |
Ala Mhigan Mustard | 367 | → | 983 |
Lavender Oil | 673 | → | 540 |
Clove Oil | 421 | → | 479 |
Mugwort | 478 | → | 2,009 |
Eye Drops | 2,610 | → | 1,463 |
Throat Drops | 3,253 | → | 7,400 |
Rock Salt | 460 | → | 210 |
Minium | 844 | → | 210 |
Natron | 1,075 | → | 216 |
Animal Glue | 633 | → | 998 |
Latex | 806 | → | 58 |
Mandrake | 6,400 | → | 10,714 |
Chamomile | 1,920 | → | 7,603 |
Updated NPC Vendor Buying Prices
Item | Before | After | |
Meat Miq’abob | 116 | → | 60 |
Aldgoat Steak | 146 | → | 97 |
Boiled Egg | 29 | → | 24 |
Dodo Omelette | 56 | → | 45 |
Cottage Cheese | 26 | → | 64 |
Marmot Steak | 41 | → | 30 |
Rabbit Pie | 60 | → | 56 |
Jerked Beef | 15 | → | 134 |
Grilled Dodo | 97 | → | 45 |
Shepherd’s Pie | 153 | → | 82 |
Smoked Raptor | 135 | → | 118 |
Deviled Eggs | 110 | → | 156 |
Roast Dodo | 123 | → | 93 |
Blue Cheese | 63 | → | 63 |
Mustard Eggs | 43 | → | 86 |
Grilled Carp | 36 | → | 18 |
Salt Cod | 33 | → | 18 |
Boiled Crayfish | 69 | → | 24 |
Raw Oyster | 59 | → | 59 |
Grilled Trout | 85 | → | 48 |
Salmon Meuniere | 102 | → | 66 |
Tuna Miq’abob | 118 | → | 108 |
Eel Pie | 135 | → | 62 |
Salt Cod Puffs | 151 | → | 141 |
Stuffed Cabbage | 168 | → | 151 |
Lava Toad Legs | 108 | → | 171 |
Tree Toad Legs | 52 | → | 42 |
Baked Sole | 125 | → | 95 |
Braised Pipira | 46 | → | 23 |
Mugwort Carp | 138 | → | 128 |
Flatbread | 29 | → | 13 |
Frumenty | 56 | → | 10 |
La Noscean Toast | 70 | → | 129 |
Acorn Cookie | 16 | → | 94 |
Dark Pretzel | 43 | → | 62 |
Cornbread | 83 | → | 81 |
Knight’s Bread | 110 | → | 105 |
Walnut Bread | 97 | → | 48 |
Lentils & Chestnuts | 88 | → | 43 |
Spinach Saute | 39 | → | 66 |
Jack-o’-lantern | 45 | → | 31 |
Landtrap Salad | 45 | → | 143 |
Blood Currant Tart | 84 | → | 91 |
Parsnip Salad | 66 | → | 40 |
Dzemael Gratin | 120 | → | 128 |
Stuffed Artichoke | 105 | → | 114 |
Apple Tart | 54 | → | 51 |
Ginger Cookie | 24 | → | 75 |
Dried Prune | 34 | → | 66 |
Raisins | 39 | → | 18 |
Crumpet | 99 | → | 84 |
Pastry Fish | 114 | → | 144 |
Crowned Cake | 129 | → | 153 |
Princess Pudding | 54 | → | 18 |
Starlight Log | 105 | → | 96 |
Snowflake Peak | 90 | → | 48 |
Ore Fruitcake | 57 | → | 30 |
Bubble Chocolate | 33 | → | 36 |
Pearl Chocolate | 33 | → | 36 |
White Chocolate | 51 | → | 45 |
Sweet Rice Cake | 57 | → | 1 |
Pea Soup | 40 | → | 82 |
Stone Soup | 25 | → | 76 |
Beef Stew | 103 | → | 170 |
Cawl Cennin | 72 | → | 107 |
Ratatouille | 53 | → | 120 |
Mutton Stew | 87 | → | 32 |
Fish Soup | 119 | → | 139 |
Bouillabaisse | 137 | → | 158 |
Orobon Stew | 170 | → | 88 |
Distilled Water | 7 | → | 5 |
Sour Red | 39 | → | 38 |
Aldgoat Milk | 39 | → | 36 |
Buffalo Milk | 51 | → | 54 |
Orange Juice | 43 | → | 18 |
Pineapple Juice | 53 | → | 133 |
Apple Juice | 84 | → | 105 |
Mulled Tea | 99 | → | 128 |
Mineral Water | 15 | → | 20 |
Aldgoat Chuck | 141 | → | 137 |
Buffalo Sirloin | 126 | → | 221 |
Dodo Tenderloin | 110 | → | 84 |
Raptor Shank | 94 | → | 168 |
Mutton Loin | 78 | → | 53 |
Antelope Shank | 63 | → | 116 |
Marmot Meat | 47 | → | 26 |
Chicken Breast | 31 | → | 95 |
Megalocrab Leg | 124 | → | 110 |
Orobon Liver | 148 | → | 110 |
Jellyfish Umbrella | 52 | → | 63 |
Eft Tail | 57 | → | 221 |
Mole Meat | 99 | → | 58 |
Chicken Egg | 21 | → | 11 |
Apkallu Egg | 54 | → | 221 |
Dodo Egg | 37 | → | 63 |
Pudding Flesh | 120 | → | 221 |
Dark Bass | 105 | → | 91 |
Crimson Crayfish | 206 | → | 19 |
Bone Crayfish | 177 | → | 19 |
Velodyna Carp | 225 | → | 182 |
Rainbow Trout | 48 | → | 29 |
Yugr’am Salmon | 67 | → | 82 |
Blindfish | 187 | → | 154 |
Lava Toad | 124 | → | 202 |
River Crab | 129 | → | 101 |
Dart Frog | 72 | → | 202 |
Box Turtle | 144 | → | 86 |
Tiger Cod | 15 | → | 14 |
Black Sole | 225 | → | 139 |
Indigo Herring | 182 | → | 154 |
Rothlyt Oyster | 139 | → | 86 |
Finger Shrimp | 43 | → | 24 |
Wahoo | 235 | → | 211 |
Haraldr Haddock | 211 | → | 192 |
Ogre Pumpkin | 65 | → | 23 |
Alpine Parsnip | 54 | → | 27 |
Salt Leek | 24 | → | 74 |
Midland Cabbage | 18 | → | 59 |
Wizard Eggplant | 29 | → | 56 |
Popoto | 58 | → | 41 |
Wild Onion | 36 | → | 11 |
Ruby Tomato | 56 | → | 36 |
La Noscean Lettuce | 36 | → | 29 |
Maiden Artichoke | 38 | → | 72 |
Aloe | 63 | → | 50 |
Nopales | 40 | → | 41 |
Iron Acorn | 10 | → | 79 |
Gridanian Walnut | 18 | → | 14 |
Cinderfoot Olive | 14 | → | 29 |
Button Mushroom | 44 | → | 55 |
Shriekshroom | 33 | → | 17 |
Gil Bun | 25 | → | 38 |
Chanterelle | 39 | → | 14 |
Jade Peas | 12 | → | 58 |
Millioncorn | 16 | → | 38 |
Kukuru Bean | 37 | → | 19 |
Sticky Rice | 35 | → | 36 |
La Noscean Orange | 33 | → | 14 |
Lowland Grapes | 48 | → | 7 |
Pixie Plums | 19 | → | 41 |
Prickly Pineapple | 57 | → | 101 |
Blood Currants | 62 | → | 53 |
Rolanberry | 38 | → | 101 |
Pie Dough | 39 | → | 22 |
Salted Butter | 28 | → | 11 |
Maple Sugar | 30 | → | 4 |
Sweet Cream | 32 | → | 5 |
Chicken Stock | 21 | → | 41 |
Garlean Garlic | 43 | → | 9 |
Black Pepper | 50 | → | 27 |
Pearl Ginger | 32 | → | 7 |
Cinnamon | 43 | → | 5 |
Sagolii Sage | 64 | → | 76 |
Marjoram | 63 | → | 29 |
Dragon Pepper | 39 | → | 58 |
Thyme | 28 | → | 58 |
Nutmeg | 23 | → | 63 |
Desert Saffron | 64 | → | 79 |
Midland Basil | 37 | → | 41 |
Cloves | 55 | → | 27 |
Galago Mint | 43 | → | 29 |
Thanalan Tea Leaves | 32 | → | 81 |
Sunset Wheat | 28 | → | 7 |
Sunset Wheat Flour | 36 | → | 9 |
Rye | 25 | → | 7 |
Rye Flour | 32 | → | 7 |
Cornmeal | 14 | → | 40 |
Almonds | 21 | → | 58 |
Table Salt | 8 | → | 4 |
Honey | 28 | → | 7 |
Maple Syrup | 18 | → | 4 |
Olive Oil | 30 | → | 25 |
Cider Vinegar | 27 | → | 29 |
Ala Mhigan Mustard | 23 | → | 40 |
Tomato Sauce | 39 | → | 20 |
Lavender Oil | 32 | → | 29 |
Clove Oil | 25 | → | 27 |
Dark Vinegar | 46 | → | 40 |
Powdered Sugar | 37 | → | 11 |
Kukuru Powder | 39 | → | 18 |
Kukuru Butter | 41 | → | 18 |
Fish Stock | 32 | → | 18 |
Mugwort | 27 | → | 58 |
Potion | 112 | → | 56 |
Hi-potion | 12 | → | 156 |
Mega-potion | 12 | → | 281 |
Ether | 208 | → | 100 |
Hi-ether | 16 | → | 225 |
Mega-ether | 16 | → | 319 |
Dusken Draught | 1 | → | 1 |
Kiss of the Morning Meadow | 1 | → | 1 |
Onyx Tears | 1 | → | 1 |
Blinding Potion | 168 | → | 200 |
Silencing Potion | 191 | → | 238 |
Sleeping Potion | 213 | → | 300 |
Paralyzing Potion | 236 | → | 313 |
Maddening Potion | 258 | → | 200 |
Poisoning Potion | 281 | → | 231 |
Smothering Potion | 303 | → | 263 |
Disabling Potion | 326 | → | 288 |
Eye Drops | 27 | → | 88 |
Throat Drops | 31 | → | 206 |
Spine Drops | 38 | → | 263 |
Nerve Drops | 54 | → | 206 |
Blood Drops | 45 | → | 44 |
Lung Drops | 48 | → | 250 |
Heart Drops | 52 | → | 306 |
Company-issue Expectorant | 1 | → | 1 |
Company-issue Tonic | 1 | → | 1 |
Ironhide Unguent | 49 | → | 125 |
Ironwill Unguent | 54 | → | 188 |
Potion of Strength | 22 | → | 131 |
Hi-potion of Strength | 22 | → | 256 |
Mega-potion of Strength | 22 | → | 325 |
Potion of Vitality | 22 | → | 113 |
Hi-potion of Vitality | 22 | → | 194 |
Mega-potion of Vitality | 22 | → | 300 |
Potion of Dexterity | 22 | → | 106 |
Hi-potion of Dexterity | 22 | → | 244 |
Mega-potion of Dexterity | 22 | → | 294 |
Potion of Intelligence | 22 | → | 100 |
Hi-potion of Intelligence | 22 | → | 188 |
Mega-potion of Intelligence | 22 | → | 288 |
Potion of Mind | 22 | → | 94 |
Hi-potion of Mind | 22 | → | 175 |
Mega-potion of Mind | 22 | → | 281 |
Potion of Piety | 22 | → | 88 |
Hi-potion of Piety | 22 | → | 181 |
Mega-potion of Piety | 22 | → | 275 |
Mudstone | 54 | → | 66 |
Aldgoat Horn | 468 | → | 576 |
Antelope Horn | 288 | → | 396 |
Wolf Fang | 90 | → | 198 |
Hyena Fang | 99 | → | 378 |
Drake Scales | 279 | → | 378 |
Yellow Yarzon Leg | 234 | → | 144 |
Blue Yarzon Leg | 279 | → | 288 |
Bat Fang | 108 | → | 54 |
Wolf Hide | 600 | → | 151 |
Marmot Pelt | 456 | → | 456 |
Rock Salt | 64 | → | 45 |
Minium | 89 | → | 45 |
Natron | 102 | → | 36 |
Growth Formula Gamma | 278 | → | 307 |
Scalekin Blood | 204 | → | 371 |
Formic Acid | 76 | → | 410 |
Shark Oil | 345 | → | 403 |
Spoken Blood | 393 | → | 538 |
Animal Glue | 67 | → | 86 |
Latex | 76 | → | 19 |
Rubber | 105 | → | 19 |
Clear Glass Lens | 249 | → | 154 |
Mandrake | 268 | → | 307 |
Mistletoe | 294 | → | 589 |
Chamomile | 140 | → | 294 |
Yellow Ginseng | 230 | → | 64 |
Blue Landtrap Leaf | 166 | → | 410 |
Puk Wing | 115 | → | 179 |
Ahriman Wing | 332 | → | 538 |
Tarantula | 256 | → | 410 |
Black Scorpion | 179 | → | 538 |
Grass Viper | 435 | → | 90 |
Pristine Egg Cap | 792 | → | 10 |
Vibrant Egg Cap | 1,512 | → | 10 |
Brilliant Egg Cap | 2,232 | → | 10 |
Midnight Egg Cap | 2,952 | → | 10 |
Chocobo Egg Cap | 1,152 | → | 10 |
Peach Confetti | 33 | → | 1 |
Cherry Confetti | 33 | → | 1 |
Sweet Rice Cake | 57 | → | 1 |
New Items
Item | Category | |
Soul of the Paladin | Key Item | Upon the surface of this multi-aspected crystal is carved the myriad deeds of paladins from eras past. |
Soul of the Monk | Key Item | Upon the surface of this multi-aspected crystal is carved the myriad deeds of monks from eras past. |
Soul of the Warrior | Key Item | Upon the surface of this multi-aspected crystal is carved the myriad deeds of warriors from eras past. |
Soul of the Dragoon | Key Item | Upon the surface of this multi-aspected crystal is carved the myriad deeds of dragoons from eras past. |
Soul of the Bard | Key Item | Upon the surface of this multi-aspected crystal is carved the myriad deeds of bards from eras past. |
Soul of the White Mage | Key Item | Upon the surface of this multi-aspected crystal is carved the myriad deeds of white mages from eras past. |
Soul of the Black Mage | Key Item | Upon the surface of this multi-aspected crystal is carved the myriad deeds of black mages from eras past. |
Lominsan Aetherpass | Key Item | A writ of permission issued by the Maelstrom, granting its bearer aetherial passage within Limsa Lominsa. |
Gridanian Aetherpass | Key Item | A writ of permission issued by the Order of the Twin Adder, granting its bearer aetherial passage within Gridania. |
Ul’dahn Aetherpass | Key Item | A writ of permission issued by the Immortal Flames, granting its bearer aetherial passage within Ul’dah. |
Lominsan Half Barding | Key Item | A lightweight suit of Maelstrom-issue chocobo armor. |
Lominsan Barding | Key Item | A full plate suit of Maelstrom-issue chocobo armor. |
Lominsan Crested Barding | Key Item | An elaborately decorated suit of Maelstrom-issue chocobo armor. |
Gridanian Half Barding | Key Item | A lightweight suit of Twin Adder-issue chocobo armor. |
Gridanian Barding | Key Item | A full plate suit of Twin Adder-issue chocobo armor. |
Gridanian Crested Barding | Key Item | An elaborately decorated suit of Twin Adder-issue chocobo armor. |
Ul’dahn Half Barding | Key Item | A lightweight suit of Immortal Flame-issue chocobo armor. |
Ul’dahn Barding | Key Item | A full plate suit of Immortal Flame-issue chocobo armor. |
Ul’dahn Crested Barding | Key Item | An elaborately decorated suit of Immortal Flame-issue chocobo armor. |
Eft Steak | Meat Dish | A thick slab of gristly eft meat charred to an abyssal black. |
Cream Cheese | Dairy Product | A smooth, buttery cheese made from cultured buffalo milk. |
Rolanberry Cheese | Dairy Product | Cream cheese blended with tart dried rolanberries. |
Apkallu Omelette | Egg Dish | Apkallu eggs beaten and then cooked in rich butter until fluffy and light. A favorite in Vylbrand’s coastal hamlets. |
Scrambled Eggs | Egg Dish | A breakfast dish consisting of several puk eggs scrambled and fried with white truffles. |
Fried Egg | Egg Dish | A puk egg fried in butter, sunny side up. |
Finger Sandwich | Grain Dish | The Bismarck’s take on a common meal popular amongst Galadion Bay’s dockworkers. |
Button Mushroom Saute | Mushroom Dish | Freshly picked button mushrooms sautéed in olive oil and garlic. |
Raptor Stew | Mushroom Dish | A tender piece of lean raptor loin stewed with mushrooms. A Carline Canopy specialty. |
Chicken and Mushrooms | Mushroom Dish | Simple, home-cooked fare consisting of chicken sautéed with gil buns. |
Chanterelle Saute | Mushroom Dish | Wild chanterelles sautéed in butter. |
Buttons in a Blanket | Mushroom Dish | Button mushrooms wrapped in parboiled cabbage and stewed in a savory soup. |
Grape Juice | Drink | Juice freshly squeezed from plump lowland grapes. |
Rolanberry Lassi | Dairy Product | A sweet and tangy drink made from cultured milk. Popular in the Near Eastern city-state of Radz–at–Han for its ability to soothe the burn of heavily spiced dishes. |
Puk Egg | Egg | The lightweight egg of a puk. |
White Truffle | Mushroom | A rare, white mushroom that grows in the soil, rather than above it, making the specimen almost impossible to locate. It is treasured as a delicacy for its unique aroma. |
Hi-potion | Potion | This concoction instantly restores HP. |
Mega-potion | Potion | This potent concotion instantly restores a large amount of HP. |
Hi-ether | Ether | Processed via the alchemical extraction of aetheric essence occurring in elemental crystals, the contents of this vial instantly restore MP. |
Mega-ether | Ether | Processed via the alchemical extraction of aetheric essence occurring in elemental crystals, the contents of this vial instantly restore a large amount of HP. |
Elixir | Ether | This special blend of herbal extracts and aetheric essence rejuvinates body and mind, instantly restoring HP and MP. |
Gold Needle | Remedy | The properties of this solid gold needle include curing petrification and pricking fingers. |
The Keeper’s Hymn | Amulet | When sung, invokes the hand of Althyk, turning back time and resetting any previous physical bonus. |
Potion of Strength | Panacea | This weak concoction temporarily increases strength. |
Hi-potion of Strength | Panacea | This concoction temporarily increases strength. |
Mega-potion of Strength | Panacea | This potent concoction temporarily increases strength. |
Potion of Vitality | Panacea | This weak concoction temporarily increases vitality. |
Hi-potion of Vitality | Panacea | This concoction temporarily increases vitality. |
Mega-potion of Vitality | Panacea | This potent concoction temporarily increases vitality. |
Potion of Dexterity | Panacea | This weak concoction temporarily increases dexterity. |
Hi-potion of Dexterity | Panacea | This concoction temporarily increases dexterity. |
Mega-potion of Dexterity | Panacea | This potent concoction temporarily increases dexterity. |
Potion of Intelligence | Panacea | This weak concoction temporarily increases intelligence. |
Hi-potion of Intelligence | Panacea | This concoction temporarily increases intelligence. |
Mega-potion of Intelligence | Panacea | This potent concoction temporarily increases intelligence. |
Potion of Mind | Panacea | This weak concoction temporarily increases mind. |
Hi-potion of Mind | Panacea | This concoction temporarily increases mind. |
Mega-potion of Mind | Panacea | This potent concoction temporarily increases mind. |
Potion of Piety | Panacea | This weak concoction temporarily increases piety. |
Hi-potion of Piety | Panacea | This concoction temporarily increases piety. |
Mega-potion of Piety | Panacea | This potent concoction temporarily increases piety. |
Tinolqa Mistletoe | Spice | A variety of parasitic plant that is commonly found growing on trees in the Black Shroud. |
Matron’s Mistletoe | Spice | This variety of parasitic plant is named after the goddess Nophica as it appears to embrace the trees on which it grows. |
Vampire Plant | Spice | This rare variety of parasitic plant is known to suck the lifeblood from all flora with which it comes in contact. |
Symon’s Honeyclaws | Pugilist’s Arm | Required Level: 50 / Requires: PGL MNK |
Thormoen’s Pride | Gladiator’s Arm | Required Level: 50 / Requires: GLA PLD |
Sibold’s Reach | Marauder’s Arm | Required Level: 50 / Requires: MRD WAR |
Alesone’s Songbow | Archer’s Arm | Required Level: 50 / Requires: ARC BRD |
Gerbald’s Redspike | Lancer’s Arm | Required Level: 50 / Requires: LNC DRG |
Thormoen’s Purpose | Shield | Required Level: 50 / Requires: GLA PLD |
Aubriest’s Allegory | Shield | Required Level: 47 / Requires: CNJ THM WHM BLM |
Scorpion Shield | Shield | Required Level: 48 / Requires: GLA PLD |
Maelstrom Escutcheon | Shield | Optimal Level: 1 / Requires: GLA CNJ THM PLD WHM BLM |
Immortal Flames Escutcheon | Shield | Optimal Level: 1 / Requires: GLA CNJ THM PLD WHM BLM |
Twin Adder Escutcheon | Shield | Optimal Level: 1 / Requires: GLA CNJ THM PLD WHM BLM |
Aubriest’s Whisper | Two–Handed Thaumaturge’s Arm | Required Level: 50 / Requires: THM BLM |
Chiran Zabran’s Tempest | Two–Handed Conjurer’s Arm | Required Level: 50 / Requires: CNJ WHM |
Pince-nez | Eyewear | Required Level: 46 / Suits: All Classes |
Explorer’s Bandana | Headwear | Required Level: 48 / Suits: All Classes |
Veteran’s Pot Helm | Helm | Required Level: 49 / Requires: Discipline of War |
Red Onion Helm | Helm | Required Level: 45 / Suits: All Classes |
Explorer’s Calot | Hat | Required Level: 47 / Suits: All Classes |
Gallant Coronet | Crown | Required Level: 49 / Requires: PLD |
Temple Circlet | Crown | Required Level: 49 / Requires: MNK |
Fighter’s Burgeonet | Helm | Required Level: 49 / Requires: WAR |
Drachen Armet | Helm | Required Level: 49 / Requires: DRG |
Choral Chapeau | Hat | Required Level: 49 / Requires: BRD |
Healer’s Circlet | Crown | Required Level: 49 / Requires: WHM |
Wizard’s Petasos | Hat | Required Level: 49 / Requires: BLM |
Darklight Helm | Helm | Required Level: 50 / Requires: PLD WAR DRG |
Darklight Eyepatch | Eyewear | Required Level: 50 / Requires: MNK DRG BRD |
Explorer’s Tabard | War Garb | Required Level: 50 / Requires: GLA MRD LNC PLD WAR DRG |
Explorer’s Tunic | Attire | Required Level: 48 / Requires: Discipline of War |
Veteran’s Acton | War Garb | Required Level: 49 / Requires: Discipline of War |
Mage’s Halfrobe | Attire | Required Level: 50 / Requires: Discipline of Magic |
Gallant Surcoat | War Garb | Required Level: 50 / Requires: PLD |
Temple Cyclas | War Garb | Required Level: 50 / Requires: MNK |
Fighter’s Cuirass | War Garb | Required Level: 50 / Requires: WAR |
Drachen Mail | War Garb | Required Level: 50 / Requires: DRG |
Choral Shirt | War Garb | Required Level: 50 / Requires: BRD |
Healer’s Robe | Attire | Required Level: 50 / Requires: WHM |
Wizard’s Coat | Attire | Required Level: 50 / Requires: BLM |
Heavy Darklight Armor | Full Plate | Required Level: 50 / Requires: PLD WAR |
Darklight Cuirass | Full Plate | Required Level: 50 / Requires: PLD WAR DRG |
Darklight Corselet | War Garb | Required Level: 50 / Requires: MNK DRG BRD |
Darklight Cowl | Hooded Attire | Required Level: 50 / Requires: BRD WHM BLM |
Explorer’s Breeches | Pants | Required Level: 50 / Requires: Discipline of War |
Mage’s Chausses | Pants | Required Level: 47 / Requires: Discipline of Magic |
Thormoen’s Subligar | Pants | Required Level: 45 / Requires: Discipline of War |
Gallant Cuisses | Pants | Required Level: 46 / Requires: PLD |
Temple Gaskins | Pants | Required Level: 46 / Requires: MNK |
Fighter’s Breeches | Pants | Required Level: 46 / Requires: WAR |
Drachen Breeches | Pants | Required Level: 46 / Requires: DRG |
Choral Tights | Pants | Required Level: 46 / Requires: BRD |
Healer’s Culottes | Pants | Required Level: 46 / Requires: WHM |
Wizard’s Tonban | Pants | Required Level: 46 / Requires: BLM |
Heavy Darklight Flanchard | Pants | Required Level: 50 / Requires: PLD WAR |
Darklight Breeches | Pants | Required Level: 50 / Requires: BRD WHM BLM |
Mage’s Halfgloves | Gloves | Required Level: 47 / Requires: Discipline of Magic |
Spiked Armguards | Gauntlets | Required Level: 50 / Requires: Discipline of War |
Gallant Gauntlets | Gauntlets | Required Level: 47 / Requires: PLD |
Temple Gloves | Gauntlets | Required Level: 47 / Requires: MNK |
Fighter’s Gauntlets | Gauntlets | Required Level: 47 / Requires: WAR |
Drachen Gauntlets | Gauntlets | Required Level: 47 / Requires: DRG |
Choral Ringband | Armband | Required Level: 47 / Requires: BRD |
Healer’s Gloves | Armband | Required Level: 47 / Requires: WHM |
Wizard’s Gloves | Gloves | Required Level: 47 / Requires: BLM |
Heavy Darklight Gauntlets | Gauntlets | Required Level: 50 / Requires: PLD WAR |
Darklight Gauntlets | Gauntlets | Required Level: 50 / Requires: PLD WAR DRG |
Darklight Bracers | Gauntlets | Required Level: 50 / Requires: MNK DRG BRD |
Darklight Gloves | Gloves | Required Level: 50 / Requires: BRD WHM BLM |
Explorer’s Sabatons | Greaves | Required Level: 50 / Requires: GLA MRD PLD WAR |
Mage’s Pattens | Shoes | Required Level: 47 / Requires: Discipline of Magic |
Explorer’s Moccasins | Shoes | Required Level: 50 / Requires: Discipline of War |
Gallant Sollerets | Greaves | Required Level: 45 / Requires: PLD |
Temple Boots | Greaves | Required Level: 45 / Requires: MNK |
Fighter’s Jackboots | Greaves | Required Level: 45 / Requires: WAR |
Drachen Greaves | Greaves | Required Level: 45 / Requires: DRG |
Choral Sandals | Shoes | Required Level: 45 / Requires: BRD |
Healer’s Boots | Shoes | Required Level: 45 / Requires: WHM |
Wizard’s Crakows | Shoes | Required Level: 45 / Requires: BLM |
Darklight Sollerets | Greaves | Required Level: 50 / Requires: PLD WAR DRG |
Darklight Caligae | Greaves | Required Level: 50 / Requires: MNK DRG BRD |
Darklight Boots | Greaves | Required Level: 50 / Requires: BRD WHM BLM |
Explorer’s Belt | Belt | Required Level: 50 / Suits: All Classes |
Mage’s Rope Belt | Sash | Required Level: 47 / Requires: Discipline of Magic |
Veteran’s Field Belt | Belt | Required Level: 47 / Requires: Discipline of War |
Scarlet Sash | Sash | Required Level: 46 / Requires: Disciplines of War or Magic |
Copper Wristlets | Bracelet | Required Level: 6 / Suits: All Classes |
Brass Wristlets | Bracelet | Required Level: 16 / Suits: All Classes |
Silver Wristlets | Bracelet | Required Level: 26 / Suits: All Classes |
Mythril Wristlets | Bracelet | Required Level: 36 / Suits: All Classes |
Electrum Wristlets | Bracelet | Required Level: 46 / Suits: All Classes |
Sunstone Bracelets | Bracelet | Required Level: 28 / Suits: All Classes |
Lapis Lazuli Bracelets | Bracelet | Required Level: 28 / Suits: All Classes |
Sphene Bracelets | Bracelet | Required Level: 28 / Suits: All Classes |
Malachite Bracelets | Bracelet | Required Level: 28 / Suits: All Classes |
Fluorite Bracelets | Bracelet | Required Level: 28 / Suits: All Classes |
Danburite Bracelets | Bracelet | Required Level: 28 / Suits: All Classes |
Garnet Bracelets | Bracelet | Required Level: 38 / Suits: All Classes |
Aquamarine Bracelets | Bracelet | Required Level: 38 / Suits: All Classes |
Heliodor Bracelets | Bracelet | Required Level: 38 / Suits: All Classes |
Peridot Bracelets | Bracelet | Required Level: 38 / Suits: All Classes |
Amethyst Bracelets | Bracelet | Required Level: 38 / Suits: All Classes |
Goshenite Bracelets | Bracelet | Required Level: 38 / Suits: All Classes |
Pearl Bracelets | Bracelet | Required Level: 38 / Suits: All Classes |
Rubelite Bracelets | Bracelet | Required Level: 48 / Suits: All Classes |
Turquoise Bracelets | Bracelet | Required Level: 48 / Suits: All Classes |
Amber Bracelets | Bracelet | Required Level: 48 / Suits: All Classes |
Tourmaline Bracelets | Bracelet | Required Level: 48 / Suits: All Classes |
Spinel Bracelets | Bracelet | Required Level: 48 / Suits: All Classes |
Zircon Bracelets | Bracelet | Required Level: 48 / Suits: All Classes |
Black Pearl Bracelets | Bracelet | Required Level: 48 / Suits: All Classes |
Bone Armillae | Bracelet | Required Level: 14 / Suits: All Classes |
Horn Armillae | Bracelet | Required Level: 29 / Suits: All Classes |
Coral Armillae | Bracelet | Required Level: 44 / Suits: All Classes |
Sheepskin Wristbands | Bracelet | Required Level: 7 / Suits: All Classes |
Dodoskin Wristbands | Bracelet | Required Level: 17 / Suits: All Classes |
Leather Wristbands | Bracelet | Required Level: 27 / Suits: All Classes |
Boarskin Wristbands | Bracelet | Required Level: 37 / Suits: All Classes |
Raptorskin Wristbands | Bracelet | Required Level: 47 / Suits: All Classes |
Copper Earrings | Earring | Required Level: 7 / Suits: All Classes |
Brass Earrings | Earring | Required Level: 17 / Suits: All Classes |
Silver Earrings | Earring | Required Level: 27 / Suits: All Classes |
Mythril Earrings | Earring | Required Level: 37 / Suits: All Classes |
Electrum Earrings | Earring | Required Level: 47 / Suits: All Classes |
Sunstone Earrings | Earring | Required Level: 29 / Suits: All Classes |
Lapis Lazuli Earrings | Earring | Required Level: 29 / Suits: All Classes |
Sphene Earrings | Earring | Required Level: 29 / Suits: All Classes |
Malachite Earrings | Earring | Required Level: 29 / Suits: All Classes |
Fluorite Earrings | Earring | Required Level: 29 / Suits: All Classes |
Danburite Earrings | Earring | Required Level: 29 / Suits: All Classes |
Garnet Earrings | Earring | Required Level: 39 / Suits: All Classes |
Aquamarine Earrings | Earring | Required Level: 39 / Suits: All Classes |
Heliodor Earrings | Earring | Required Level: 39 / Suits: All Classes |
Peridot Earrings | Earring | Required Level: 39 / Suits: All Classes |
Amethyst Earrings | Earring | Required Level: 39 / Suits: All Classes |
Goshenite Earrings | Earring | Required Level: 39 / Suits: All Classes |
Pearl Earrings | Earring | Required Level: 39 / Suits: All Classes |
Rubelite Earrings | Earring | Required Level: 49 / Suits: All Classes |
Turquoise Earrings | Earring | Required Level: 49 / Suits: All Classes |
Amber Earrings | Earring | Required Level: 49 / Suits: All Classes |
Tourmaline Earrings | Earring | Required Level: 49 / Suits: All Classes |
Spinel Earrings | Earring | Required Level: 49 / Suits: All Classes |
Zircon Earrings | Earring | Required Level: 49 / Suits: All Classes |
Black Pearl Earrings | Earring | Required Level: 49 / Suits: All Classes |
Fang Earrings | Earring | Required Level: 15 / Suits: All Classes |
Horn Earrings | Earring | Required Level: 25 / Suits: All Classes |
Wolf Earrings | Earring | Required Level: 35 / Suits: All Classes |
Coral Earrings | Earring | Required Level: 45 / Suits: All Classes |
Crimson Standard Earring | Earring | Required Level: 50 / Suits: All Classes |
Tipping Scales Earring | Earring | Required Level: 50 / Suits: All Classes |
Lily and Serpent Earring | Earring | Required Level: 50 / Suits: All Classes |
Explorer’s Earrings | Earring | Required Level: 50 / Suits: All Classes |
Mage’s Earrings | Earring | Required Level: 50 / Suits: All Classes |
Stonewall Earrings | Earring | Required Level: 50 / Suits: All Classes |
Blessed Earrings | Earring | Required Level: 50 / Suits: All Classes |
Copper Gorget | Necklace | Required Level: 6 / Suits: All Classes |
Brass Gorget | Necklace | Required Level: 16 / Suits: All Classes |
Silver Gorget | Necklace | Required Level: 26 / Suits: All Classes |
Mythril Gorget | Necklace | Required Level: 36 / Suits: All Classes |
Electrum Gorget | Necklace | Required Level: 46 / Suits: All Classes |
Copper Choker | Necklace | Required Level: 9 / Suits: All Classes |
Brass Choker | Necklace | Required Level: 19 / Suits: All Classes |
Silver Choker | Necklace | Required Level: 29 / Suits: All Classes |
Mythril Choker | Necklace | Required Level: 39 / Suits: All Classes |
Electrum Choker | Necklace | Required Level: 49 / Suits: All Classes |
Sunstone Choker | Necklace | Required Level: 28 / Suits: All Classes |
Lapis Lazuli Choker | Necklace | Required Level: 28 / Suits: All Classes |
Sphene Choker | Necklace | Required Level: 28 / Suits: All Classes |
Malachite Choker | Necklace | Required Level: 28 / Suits: All Classes |
Fluorite Choker | Necklace | Required Level: 28 / Suits: All Classes |
Danburite Choker | Necklace | Required Level: 28 / Suits: All Classes |
Garnet Choker | Necklace | Required Level: 38 / Suits: All Classes |
Aquamarine Choker | Necklace | Required Level: 38 / Suits: All Classes |
Heliodor Choker | Necklace | Required Level: 38 / Suits: All Classes |
Peridot Choker | Necklace | Required Level: 38 / Suits: All Classes |
Amethyst Choker | Necklace | Required Level: 38 / Suits: All Classes |
Goshenite Choker | Necklace | Required Level: 38 / Suits: All Classes |
Pearl Choker | Necklace | Required Level: 38 / Suits: All Classes |
Rubelite Choker | Necklace | Required Level: 48 / Suits: All Classes |
Turquoise Choker | Necklace | Required Level: 48 / Suits: All Classes |
Amber Choker | Necklace | Required Level: 48 / Suits: All Classes |
Tourmaline Choker | Necklace | Required Level: 48 / Suits: All Classes |
Spinel Choker | Necklace | Required Level: 48 / Suits: All Classes |
Zircon Choker | Necklace | Required Level: 48 / Suits: All Classes |
Black Pearl Choker | Necklace | Required Level: 48 / Suits: All Classes |
Fang Necklace | Necklace | Required Level: 17 / Suits: All Classes |
Horn Necklace | Necklace | Required Level: 27 / Suits: All Classes |
Wolf Necklace | Necklace | Required Level: 37 / Suits: All Classes |
Coral Necklace | Necklace | Required Level: 47 / Suits: All Classes |
Sheepskin Choker | Necklace | Required Level: 5 / Suits: All Classes |
Dodoskin Choker | Necklace | Required Level: 15 / Suits: All Classes |
Leather Choker | Necklace | Required Level: 25 / Suits: All Classes |
Boarskin Choker | Necklace | Required Level: 35 / Suits: All Classes |
Raptorskin Choker | Necklace | Required Level: 45 / Suits: All Classes |
Explorer’s Choker | Necklace | Required Level: 50 / Suits: All Classes |
Mage’s Choker | Necklace | Required Level: 50 / Suits: All Classes |
Stonewall Choker | Necklace | Required Level: 50 / Suits: All Classes |
Copper Ring | Ring | Required Level: 7 / Suits: All Classes |
Brass Ring | Ring | Required Level: 17 / Suits: All Classes |
Silver Ring | Ring | Required Level: 27 / Suits: All Classes |
Mythril Rings | Ring | Required Level: 37 / Suits: All Classes |
Electrum Ring | Ring | Required Level: 47 / Suits: All Classes |
Sunstone Ring | Ring | Required Level: 29 / Suits: All Classes |
Lapis Lazuli Ring | Ring | Required Level: 29 / Suits: All Classes |
Sphene Ring | Ring | Required Level: 29 / Suits: All Classes |
Malachite Ring | Ring | Required Level: 29 / Suits: All Classes |
Fluorite Ring | Ring | Required Level: 29 / Suits: All Classes |
Danburite Ring | Ring | Required Level: 29 / Suits: All Classes |
Garnet Ring | Ring | Required Level: 39 / Suits: All Classes |
Aquamarine Ring | Ring | Required Level: 39 / Suits: All Classes |
Heliodor Ring | Ring | Required Level: 39 / Suits: All Classes |
Peridot Ring | Ring | Required Level: 39 / Suits: All Classes |
Amethyst Ring | Ring | Required Level: 39 / Suits: All Classes |
Goshenite Ring | Ring | Required Level: 39 / Suits: All Classes |
Pearl Ring | Ring | Required Level: 39 / Suits: All Classes |
Rubelite Ring | Ring | Required Level: 49 / Suits: All Classes |
Turquoise Ring | Ring | Required Level: 49 / Suits: All Classes |
Amber Ring | Ring | Required Level: 49 / Suits: All Classes |
Tourmaline Ring | Ring | Required Level: 49 / Suits: All Classes |
Spinel Ring | Ring | Required Level: 49 / Suits: All Classes |
Zircon Ring | Ring | Required Level: 49 / Suits: All Classes |
Black Pearl Ring | Ring | Required Level: 49 / Suits: All Classes |
Bone Ring | Ring | Required Level: 3 / Suits: All Classes |
Horn Ring | Ring | Required Level: 28 / Suits: All Classes |
Coral Ring | Ring | Required Level: 43 / Suits: All Classes |
Crimson Standard Ring | Ring | Required Level: 50 / Suits: All Classes |
Tipping Scales Ring | Ring | Required Level: 50 / Suits: All Classes |
Lily and Serpent Ring | Ring | Required Level: 50 / Suits: All Classes |
Explorer’s Ring | Ring | Required Level: 50 / Suits: All Classes |
Mage’s Ring | Ring | Required Level: 50 / Suits: All Classes |
Stonewall Ring | Ring | Required Level: 50 / Suits: All Classes |
Blessed Ring | Ring | Required Level: 50 / Suits: All Classes |