Hands On: Super Smash Bros.

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At this year’s E3 we visited the Nintendo booth and got our hands on the brand new Super Smash Bros. on both the Wii U and 3DS!

Read on for our impressions!

Wii U

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The Wii U sessions had four players go two rounds. The first was a warm-up of sorts so that players could familiarize themselves with the controls. The second match became a bit more serious as the winner would be rewarded with a Super Smash Bros. shirt. Myself and SevenBlades tried the Wii U version a few times and definitely enjoyed our time with the game.

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The kiosks were using Gamecube controllers for all four players and when we held the controllers in our hands we remembered just how great the controller is. Unfortunately, I didn’t perform as great as I had hoped with SevenBlades raking in most of the wins during the matches.

The Wii U version of Super Smash Bros. will arrive around the holidays this year.

3DS

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The 3DS demo had players run though the new Smash Run mode that’s exclusive to the 3DS version. In this mode, up to four players will run through a large area and battle enemies from major Nintendo franchises (including enemies from Find Mii) Once defeated, enemies will drop power-ups that will enhance your characters traits during the Run such as strength and jumping. After the Smash Run, you’re put into a classic four player match.

I initially had doubts that the Smash Bros. experience might not translate well to a smaller screen, but after getting some time with it I have to say that it felt pretty solid. It’s just a shame that the Smash Run mode isn’t going to be available on the Wii U version as I found it to be quite fun.

The Nintendo 3DS version of Super Smash Bros. will launch October 3rd.

 

At the end of the day, I have a feeling that anybody that has ever enjoyed a Super Smash Bros. game is in for a treat when these new versions come out!