Yesterday, Eurogamer had a chance to get some thoughts from Final Fantasy XIV Producer Hiromichi Tanaka about why the game failed to meet the expectations of many players.
Tanaka had this to say:
“We believe players had a very high expectation of this title from the alpha and beta tests,” Hiromichi Tanaka, senior vice president of software development, told Eurogamer this morning.
We received a lot of feedback from the beta tests. The development team should have focused on shaping up the game during the beta process, but because we were really concentrating on de-bugging the game – fixing all the bugs – that’s one of the reasons why we were not able to have all the requests implemented during the beta process.
That’s why we do understand the reaction from the players, now the game’s out. Therefore, the development team is working really hard to bring it back to the level we planned to have ready for the players.”
So there you have it. The “official” reason of why the game was released in the state it was. Looking at the list of changes coming in the next few updates, there is certainly potential for a bright future for Final Fantasy XIV. Only time will tell if these changes satisfy current players who are unhappy with the game.